[comp.sys.next] Buffering Sound across a network?

lindner@cs.umn.edu (Paul Lindner) (04/17/91)

I've whipped up a little program that tries to record buffers from a
remote machine and plays them on the local machine, using SNDSetHost etal.
However the output is really choppy.  I'm recording and playing at the 
same time, and I still get irritating pauses between the retrieved samples.

Question 1:  Has anyone already done this?

Question 2:  Or, alternatively, has anyone written an equivilent of the
             Sun "play" and "record" combo that will write sound files
             to stdout and read them from stdin?

Question 3:  What would be the best way to fix the irritating gaps?  Right
             now the program is single threaded, would going to a recording
             thread and a playing thread be worth the trouble?  Or would
             more buffers help?

Thanks!
-- 
|Paul Lindner   |lindner@boombox.micro.umn.edu |"Because Love is all good 
|University of  |U of M ACM President          | people need, and Music sets
|Minnesota MWNC |I.T. Sun/HP Sysadmin          | the sick ones free." -- MLB