[comp.sys.next] BSD Games

dejnsen@caen.engin.umich.edu (Nik Anthony Gervae) (04/24/91)

  Has anyone out there ported the BSD4.3 games (wump, rogue at al) to NeXT?
Does anyone know of any way I could get them (and online man pages). NeXT
is said to package a "complete" BSD UNIX, but we all know it ain't complete
if there's nothing in it that supports considerable wasting of cpu time. ;-)

  Cheers!
				   
--
/ Nik Gervae aka dejnsen@caen.engin.umich.edu | "It'll be finished next week, \
| CS/Linguistics stud. & NeRD at UM (go blow) | I promise!"--me               |
|                                             |                               |
| **When all else fails, bug someone who      | "Just say an iguana chewed    |
\   knows (not me!).                          | up your textbook."--Jason Fox /

mitroo@magnus.ircc.ohio-state.edu (Varun Mitroo) (04/25/91)

In article <1991Apr24.152732.7784@engin.umich.edu> dejnsen@caen.engin.umich.edu (Nik Anthony Gervae) writes:
>  Has anyone out there ported the BSD4.3 games (wump, rogue at al) to NeXT?
>Does anyone know of any way I could get them (and online man pages). NeXT
>is said to package a "complete" BSD UNIX, but we all know it ain't complete
>if there's nothing in it that supports considerable wasting of cpu time. ;-)
>
I just installed Nethack on my cublast week.  There was no problem
in compiling and installing it at all.

Varun
-- 
You are young, they are old Control is all they've got to give
Just live how you want to live Tiny things that make you slave
Like a chain, an anchor to the bed of the sea

songer@expert.cc.purdue.edu (Gail Songer) (04/25/91)

In article <1991Apr24.200109.6499@magnus.acs.ohio-state.edu>,
mitroo@magnus.ircc.ohio-state.edu (Varun Mitroo) writes:
|> I just installed Nethack on my cublast week.  There was no problem
|> in compiling and installing it at all.
|> 
|> Varun
|> -- 

Don't you feel guilty getting an expensive computer with enourmous 
graphical capabilities and then running an ASCII text game on it?

(Actually NetHack was the first thing we compiled on our NeXT
when we first got it :)

Gail Songer
songer@expert.cc.purdue.edu

jiro@shaman.com (Jiro Nakamura) (04/25/91)

>In article <1991Apr24.152732.7784@engin.umich.edu> dejnsen@caen.engin.umich.edu (Nik Anthony Gervae) writes:
>  Has anyone out there ported the BSD4.3 games (wump, rogue at al) to NeXT?
>Does anyone know of any way I could get them (and online man pages). NeXT
>is said to package a "complete" BSD UNIX, but we all know it ain't complete
>if there's nothing in it that supports considerable wasting of cpu time. ;-)

Well... Not to show off, but this is my /usr/local/games directory:

battlestar*       hangman*          ogre*             rogue*
battlestar.hints  lib/              paranoia*         trek*
canfield*         moria*            psychic*          worm*
castle*           nethack*          robots*           worms*
gnugo*            nethack3*         robots2*

Many of them have online manuals or man pages (not necessarily the same
thing....).  Now, I haven't found wump in a usable form anywhere, but I
haven't looked that hard. :-(

	- jiro
-- 
Jiro Nakamura				jiro@shaman.com
Shaman Consulting			(607) 253-0687 VOICE
"Bring your dead, dying shamans here!"	(607) 253-7809 FAX/Modem

bostrov@prism.cs.orst.edu (Vareck Bostrom) (04/25/91)

In <1991Apr24.200109.6499@magnus.acs.ohio-state.edu> mitroo@magnus.ircc.ohio-state.edu (Varun Mitroo) writes:

>In article <1991Apr24.152732.7784@engin.umich.edu> dejnsen@caen.engin.umich.edu (Nik Anthony Gervae) writes:
>>  Has anyone out there ported the BSD4.3 games (wump, rogue at al) to NeXT?
>>Does anyone know of any way I could get them (and online man pages). NeXT
>>is said to package a "complete" BSD UNIX, but we all know it ain't complete
>>if there's nothing in it that supports considerable wasting of cpu time. ;-)
>>
>I just installed Nethack on my cublast week.  There was no problem
>in compiling and installing it at all.

>Varun
>-- 
>You are young, they are old Control is all they've got to give
>Just live how you want to live Tiny things that make you slave
>Like a chain, an anchor to the bed of the sea


To save anyone problems in compiling either nethack or empire, remember to
add the following compiler options:
-fwritable-strings -Dconst="" -Dchar=""

I had a few problems with nethack 3.0 until i did this. Same with 
bsd empire.

jiro@shaman.com (Jiro Nakamura) (04/25/91)

In article <1991Apr25.001918.1376@shaman.com>, I write:
>Well... Not to show off, but this is my /usr/local/games directory:
>
>battlestar*       hangman*          ogre*             rogue*
>battlestar.hints  lib/              paranoia*         trek*
>canfield*         moria*            psychic*          worm*
>castle*           nethack*          robots*           worms*
>gnugo*            nethack3*         robots2*

	Some people have e-mailed me asking where I got the copies
of these. Most of these can be found in uunet.uu.net archives. Others
are in the other UNIX archives (go ask Archie :-).
	Some take a bit of tweaking to run on the NeXT's, others just 
need a BSD_4.3 in the appropriate places. Anything that took more than an
hour to port I didn't do because I was lazy. :-) 
	As an example of NeXT compatibility with 4.3, I think it 
makes a good case.

	- jiro nakamura
	jiro@shaman.com
-- 
Jiro Nakamura				jiro@shaman.com
Shaman Consulting			(607) 253-0687 VOICE
"Bring your dead, dying shamans here!"	(607) 253-7809 FAX/Modem

dlbres10@pc.usl.edu (Fraering Philip) (04/26/91)

Keep in mind, you'll probrably want the latest source for Nethack.

I've been playing 3.0.9 at home on an IBM and there are some serious bugs.

For instance, elves aren't created with elven weapons, and the Wiz is
beatable, etc.


--
Phil Fraering
dlbres10@pc.usl.edu
Joke going around: "How many country music singers does it take to
change a light bulb? Four. One to change the bulb, and three to sing
about the old one."