kevin (09/16/82)
Could someone please clue me in on why some '*' spaces subtract rather than add to your gold score in version 5.2? This seems to happen anytime after my gold points get over 1000 or so--usually around level 6 or 7. Is there a way to predict when this will happen, or is it just an unpredictable bug? I find it difficult to get more than 2500 gold points even after 17 or 18 levels because of this! Kevin R. Sanders sdcsvax!kevin
dan (09/21/82)
References: sdcsvax.2334 Negative gold is a bug in version 5.2. The value of a pile of gold is stored in a byte when the pile is created and later accessed via a signed move instruction. I published a binary patch a few months back that unsigns the value but doesn't avoid the overflow. I understand that Ken Arnold has fixed the bug in his version and has redistributed version 5.2. I have not been able to obtain a new copy of rogue, probably because of unreliable uucp connections at overloaded intermediate sites. Since all of my neighbors seem to have the same problem, I have decided to give up and wait for version 5.3.
emrath (09/23/82)
#R:sdcsvax:-233400:uiucdcs:9500019:000:239 uiucdcs!emrath Sep 22 17:18:00 1982 I've never noticed negative goldpots in 5.2, and I have played quite a bit. The rule of thumb for gold around here (UofIL) is (after say levels 10-15), 300 per level is very good. 200 per level is average. 100-150 per level is pretty bad.