[net.games.rogue] mdn

gjb (11/04/82)

Can anyone explicate the "mdn" terminology, in reference to the hit-point
subtraction effected by a monster's hit?
For example, I have a document saying that a mimic can take away 12 hit
points to the tune of 3d4, while centaurs and yeti can do the same damage
via 1d6/1d6.  Similarly, Hs and Os and Zs and Qs can all do 8 Hp worth of
damage, but the first three do 1d8, the Q 1d2/1d2/1d4.  Which type will do
more damage on the average?  U's can take away a max of 34 Hp (3d4/3d4/2d5)
and X's a max of 33 Hp (1d3/1d3/1d3/4d6), but which will do more damage
on the average?

wexel (11/05/82)

The "mdn" notation is straight out of D&D (Dung. & Drag.),
referring to a number of dice (m) and the number of faces
per die.

Thus, 1d8 identifies one eight-sided die, doing damage
of 1 to 8 points (avg:4.5).

In D&D there are 4,6,8,10,12, and 20-sided dice.  

Many monsters have several simultaneous attacks. e.g.
two sets of claws (1d4, 1d4) and a bite (1d6).
In this way, the monster gets actually three "shots"
at you per turn.  Not only is the damage greater,
but the chance of hitting is higher.

I hope this answers your question.

--dick wexelblat

sjb (11/06/82)

The syntax MdN means to roll a N-sided die M times.  In the case
of MdN/XdY/etc/etc/etc you roll each #d# combination separately
and add the scores.  Things like MdN+X mean an MdN roll with
X added to it after the rolls are made.