bwt (11/15/82)
Could anyone post a list of all the possible rogue options giving what they do and whether or not they can be set during the game or need to be set via the ROGUEOPTS variable?
pollack (11/19/82)
#R:ihuxn:-18100:uicsl:5100001:000:463 uicsl!pollack Nov 18 14:49:00 1982 I have used the following ROGUEOPTS with success: terse (for terse output) flush (for flush typeahead) ask (for ask me about options) pass (for turns in passageway) name=xyz fruit=xyz (for naming names and fruits) I cannot figure out how to set "show position only at end of run". I have tried each word singly and such gloms as "endofrun" with no avail. And I don't care about single-line inventories. Perhaps someone else will finish this list.
mcewan (11/19/82)
#R:ihuxn:-18100:uiucdcs:9500093:000:39 uiucdcs!mcewan Nov 18 16:47:00 1982 Show position at end of run is "jump".
mickey (11/19/82)
The option is "jump".
bsw (11/20/82)
Try "jump"
john (11/23/82)
The ROGUEOPTS option to set to obtain the "show position only at end of run" is: jump