[net.games.rogue] Reference Chart for 5.2

urban (01/28/83)

SPOILER WARNING!!! SPOILER WARNING!!!



The following chart was concocted by one of our local
users, who poked through the binary using adb.  It should
be run through tbl and troff, using the Berkeley
-me macro package.  No guarantees are made
for its accuracy.  EP=Experience Points, AC=Armor Class,
and HD=Hit Dice.  Damage is expressed as in 2d3, the
result of adding 2 random numbers from 1 to 3.  D & D
players should understand all this stuff.

Arguably, it's more fun to figure this stuff out yourself.

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.+c
.(c
.sz 14
ROGUE Reference Sheet
.sz
.sp .5i
.)c
.ta .5i
.2c
.(l
.)l
.(c
.b
Potions
.r
.)c
.sz 8
.(l
8 %	Confusion
10 %	Paralysis
8 %	Poison
15 %	Gain Strength
2 %	See Invisible
15 %	Healing
6 % 	Monster Detection
6 %	Magic Detection
2 %	Raise Level
5 %	Extra Healing
4 %	Haste Self
14 %	Restore Strength
4 %	Blindness
1 %	Thirst Quenching
.)l
.sp
.(c
.b
.sz 10
Scrolls
.sz 8
.r
.)c
.(l
8 %	Monster Confusion
5 %	Magic Mapping
3 %	Hold Monster
5 %	Sleep
8 %	Enchant Armor
27 %	Identify
4 %	Scare Monster
4 %	Gold Detection
7 %	Teleportation
10 %	Enchant Weapon
5 %	Create Monster
8 %	Remove Curse
4 %	Aggravate Monsters
1 %	Blank
1 %	Genocide
.)l
.bc
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.(c
.sz 10
.b
Staffs and Wands
.sz 8
.r
.)c
.(l
12 %	Light
9 %	Striking
3 %	Lightning
3 %	Fire
3 %	Cold
15 %	Polymorph
10 %	Magic Missile
9 %	Haste Monster
11 %	Slow Monster
9 %	Drain Life
1 %	Nothing
5 %	Teleport Away
5 %	Teleport To
5 %	Cancellation
.)l
.(c
.sz 10
.b
Rings
.r
.sz 8
.)c
.(l
9 %	\(+-Protection (+1 Hunger)
9 %	\(+-Add Strength (+1 Hunger)
5 %	Sustain Strength (+1 Hunger)
10 %	Searching (+ 1/3 Hunger)
10 %	See Invisible (+ 1/5 Hunger)
1 %	Adornment 
10 %	Aggravate Monsters
8 %	\(+-Dexterity (+ 1/3 Hunger)
8 %	\(+-Increase Damage (+ 1/3 Hunger)
4 %	Regeneration (+2 Hunger)
9 %	Slow Digestion (- 1/2 Hunger)
5 %	Teleport
7 %	Stealth (+1 Hunger)
5 %	Maintain Armor (+1 Hunger)
.)l
.1c
.TS
cfB s s s s s s s s s
l r r r r | l r r r r.
Monsters
Name	Damage	EP	AC	HD	Name	Damage	EP	AC	HD
_
Ant	1d6	9	3	2	Nymph	0d0	37	9	3
Bat	1d2	1	3	1	Orc	1d8	5	6	1
Centaur	1d6/1d6	15	4	4	Purple Worm	2d12/2d4	4000	6	15
Dragon	1d8/1d8/3d10	6800	-1	10	Quasit	1d2/1d2/1d4	32	2	3
Eye	0d0	5	9	1	Rust Monster	0d0/0d0	20	2	5
Fungi	var	80	3	8	Snake	1d3	2	5	1
Gnome	1d6	7	5	1	Troll	1d8/1d8/2d6	120	4	6
Hobgoblin	1d8	3	5	1	Umber Hulk	3d4/3d4/2d5	200	2	8
Invis Stlkr	4d4	120	3	8	Vampire	1d10	350	1	8
Jackal	1d2	2	7	1	Wraith	1d6	55	4	5
Kobold	1d4	1	7	1	Xorn	1d3/1d3/1d3/4d6	190	-2	7
Leprechaun	1d1	10	8	3	Yeti	1d6/1d6	50	6	4
Mimic	3d4	100	7	7	Zombie	1d8	6	8	2
.TE