[net.games.rogue] xdy calculations in rogue

jayd (02/25/83)

The convention of defining hit abilities by xdy e.g. 1d3 is from the game
dungeons and dragons (for a little background).  In fact it might have
orriginated somewhere previously (thats a disclaimer so that a discussion
doesn't get started on that).

What it means is: x is the number of dice which get rolled
		  y is the number of sides on each die.

What is produced is:

if the number is 1d2 the result of rolling the die is 1 or 2
if the number is 2d2 the result is 2 to 4
if the number is 3d4 the result is 3 to 12
etc.

Sorry this explanation seems so disjointed.