barryg@sdcrdcf.UUCP (Barry Gold) (08/05/83)
Does anyone know what the ROGUEOPTS settings mean in the environment? I've seen them being used in at least one person's .cshrc, but can't find any documentation on them. Some correspond to obvious values in the "o" command, but others are unclear. Barry Gold
jcw@cvl.UUCP (Jay C. Weber) (08/09/83)
The ROGUEOPTS environment variable is used to provide the initial set of options as can be selected using the options(o) command. Set it like this: (csh syntax) setenv ROGUEOPTS "terse,flush,fruit=Furious Squash,name=Dirk" -Jay Weber {..!seismo!rlgvax!cvl!jcw}
riley@orstcs.UUCP (08/25/83)
#R:sdcrdcf:-43000:orstcs:5400004:000:1459 orstcs!riley Aug 23 12:52:00 1983 Here is a list of the different options that may be set in the ROGUEOPTS in the environment. The names in square brackets are the default values, except where noted for baud rates. These options are either on or off (toggled): terse [noterse] this prints only short messages, automatically terse for 1200 baud or slower terminals. jump [nojump] prints running only on end of long runs, automatically jump for slow terminals. flush [noflush] this throws away all type ahead buffer in battle. askme [noaskme] asks if you want to identify an unknown item after use. passgo [nopassgo] on run of "f" commands the rogue will turn corners as long as there is only one way to go, it will stop when it must decide which way to go. (this is available in 5.2 and not in 3.6) These options vary: inventory [overwrite] this can be: overwrite-this is overwritten on the map slow- the list is listed one line at a time clear- clears the screen before and after listing the inventory name [account-name] used for the top ten list fruit [slime-mold] this is a little thing the program uses, it is used in a magical item name that is special. file [~/rogue.save] default file name to be saved. To use these use: setenv ROGUEOPTS = "opt,opt,opt,..." in the .login/.init file in your home directory. Victor Riley {hp-pcd,tekcad,teklabs}!orstcs!riley
wjb@burl.UUCP (08/29/83)
With regards to fruit, did you say that fruit was a special magical item? What does it do? I've never been able to tell that fruit was anything special, other than for satisfying hunger (although I know what fruit JUICE is for). Have I missed something? -- --Bill