[net.games.rogue] Eye bug in 5.2

ab3@pucc-h (Darth Wombat) (02/16/84)

	Sorry, Allan, but this exquisite little inconvenience (non-recovery
from the floating eye) appears to be quite deliberate.  

	Apparently the Eye has a N in M chance of transfixing you on each 
turn that you are adjacent to it; and this transfixion (sp?) lasts some 
average number K turns.  Thus, the Eye has K-1 more chances to retransfix 
you, making your eventual escape rather unlikely.

	The above hypothesis is gleaned from run-time behavior and from a
quick dissasembly; other, more enlightened views are solicited.

	By the way, the Ice Monsters in Rogue 5.3 (4.2BSD) appear to work
in roughly the same way...except that one usually dies from hypothermia
before starving to death.
-- 
"Go ahead...make my day."
Darth Wombat
ARPA: rsk@purdue
UUCP: { allegra, decvax, ihnp4, harpo, seismo, teklabs, ucbvax } !pur-ee!rsk

ab3%pucc-h@jett.UUCP (Darth Wombat) (02/16/84)

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Message-ID: <545@pucc-h>
Date: Thu, 16-Feb-84 12:32:11 EST
Date-Received: Fri, 17-Feb-84 09:16:49 EST
Organization: Purdue University Computing Center


	Sorry, Allan, but this exquisite little inconvenience (non-recovery
from the floating eye) appears to be quite deliberate.

	Apparently the Eye has a N in M chance of transfixing you on each
turn that you are adjacent to it; and this transfixion (sp?) lasts some
average number K turns.  Thus, the Eye has K-1 more chances to retransfix
you, making your eventual escape rather unlikely.

	The above hypothesis is gleaned from run-time behavior and from a
quick dissasembly; other, more enlightened views are solicited.

	By the way, the Ice Monsters in Rogue 5.3 (4.2BSD) appear to work
in roughly the same way...except that one usually dies from hypothermia
before starving to death.
--
"Go ahead...make my day."
Darth Wombat
ARPA: rsk@purdue
UUCP: { allegra, decvax, ihnp4, harpo, seismo, teklabs, ucbvax } !pur-ee!rsk

dave@fluke.UUCP (Dave Van Ess) (02/21/84)

Having the Ice monster kill by hypothermia ( instead of starvation ) is a fix
to the stitutation where an Evil Eye could block a player in a deadend hallway
and transfix them. If the player was wearing two rings of slow digestion it
would take a long time to die. 

				We talking a real L O N G time

					Dave Van Ess
					John Fluke Mfg Co.


ps	Has this happen to anyone?