[net.games.rogue] Questions on curses/dice rolls

sims@hou2b.UUCP (J.SIMESTER) (03/13/84)

A couple of questions:

1) Does a scroll of remove curse do anything other than allow
  a cursed ring/weapon/suit of armor to be removed or dropped?
  Or does it also take a scroll of enchantment to make the item
  beneficial to keep around?

2) Is there any simple way of determining the dice rolls for
   various weapons when thrown?  I can get the wielded dice
   roll simply by identifying the weapon, but I'm not sure how
   to differentiate between, say an arrow when wielded, thrown
   by itself, or thrown from a short or long bow.  Two minor(?!)
   problems - I only have access to the compiled executable
   form of the code, and the version of rogue is non-standard
   (at least I haven't seen anything like it described in this
   group - there are many similarities, but many differences as
   well.  For instance, there are 22 different potions and 26
   different scrolls!  Also, Rust monsters continue to hit (and
   take hit points) even after one's armor is shot.  I'm pretty
   sure it is not one of the *standard* super-rogues - my best
   guess is that it's a local hybrid.)

Thanks in advance for any aid.
-- 
                                    Jim
                            ..!houxm!hou2b!sims