[net.games.rogue] Wizard's password for 5.2

davidk@dartvax.UUCP (David C. Kovar) (03/17/84)

	I'm not asking for it, just asking if it exists. I have not
been able to find anything that looks like an encrypted password. More
to the point, I have not been able to find a way to enter one if I
found it. Our version of Rogue (5.2) does not recognize '^P', nor
any other command as a password request. Has anyone actually found the
password?

-- 
David C. Kovar    
	    USNET:      {linus|decvax|cornell}!dartvax!davidk
	    ARPA:	davidk%dartmouth@csnet-relay
	    CSNET:	davidk@dartmouth

	    U.S. Snail  HB 3140
			Dartmouth College
			Hanover NH
			03755

"The difficult we did yesterday, the impossible we are doing now."

grw@fortune.UUCP (Glenn Wichman) (03/22/84)

	In later versions of Rogue, all the wizard stuff is
    #ifdef'd in, and I suspect that the released version has
    all the wizard stuff compiled out (this is the opposite of
    compiled in, of course).  "Wizard" commands are for debugging
    and don't belong in the normal game.
	Yes, at least one Rogue author still reads net.games.rogue
    (me).  I don't know if Ken Arnold reads it anymore.  Also, I stay
    in touch with Michael Toy & Jon Lane.
	By the way, the March issue of BYTE includes a short review
    of Rogue (for the IBM PC) by Jerry Pournelle.  

						-Glenn

davidk@dartvax.UUCP (David C. Kovar) (03/22/84)

[]
	Glenn suggests that the Wizard's stuff was compiled out of
later releases of Rogue. After hacking away at our 5.3 sources for
several hours, I would be forced to agree with him. The mach_dep.c
and extern.h files contain declares for a boolean "Wizard" but it 
will not compile if you try and use that boolean because it is not
declared in distrib.obj. A pity, but their right.

	That's only 5.3, by the way. 5.2 appears to have the code
in it still. Instead of hacking the binary, which you would probably
need a root for anyhow, it's far easier to hack the mach_dep.c
stuff to set the Wizard boolean if you want it and then recompile.

-- 
David C. Kovar    
	    USNET:      {linus|decvax|cornell}!dartvax!davidk
	    ARPA:	davidk%dartmouth@csnet-relay
	    CSNET:	davidk@dartmouth

	    U.S. Snail  HB 3140
			Dartmouth College
			Hanover NH
			03755

"The difficult we did yesterday, the impossible we are doing now."

mats@dual.UUCP (Mats Wichmann) (03/23/84)

Last I looked, if you invoked Wizard's priveleges any time during a
game, your score would NOT be recorded no matter how well you did.
In fact playing as wizard is even lss challenging than playing
with known bugs (arrow traps and such like) (you can kick your armor
and weapon up so high nobody ever hits you and you kill ANYTHING with
one swing). WHY BOTHER TO PLAY AT ALL IF THE CHALLENGE IS GONE????


	    Mats Wichmann
	    Dual Systems Corp.
	    ...{ucbvax,amd70,ihnp4,cbosgd,decwrl,fortune}!dual!mats

  It now became apparent (despite the lack of library paste)	 
  that something had happened to the vicar;	[ Edward Gorey ]