twiss@stolaf.UUCP (Thomas S. Twiss) (03/30/84)
Subject: More questions-please help me! Newsgroups: net.games.rogue Two questions that I need answered: 1) In using a hold monster scroll, do you stand ON it, or behind it. If you stand on it, will the monster hit you? 2) I've been playing version 3.4 until our other machine just got 4.22. I ran across something really weird twice now and I can't figure out how to survive it. On lower levels (2-5 I think) I've come to a room that it literally crammed with monsters (Mostly H,S,J,K,B) and one E. After killing many monsters and getting lots of Exp, I notice there is an item of some sort under each monster (oh, boy I think!). Then I notice that the Eye is moving (uh oh). I can never hit the E so I get transfixed indefinately. Either another monster comes up behind me or I starve. Other eyes don't behave like this. While I'm transfixed, the room fills incredibly fast with wandering monsters and all those lucious items are still there. I've never heard of this before. Any help? I would love to know how to get through that eye. Danke schoen in advance. Tom Twiss ...{decvax|ihnp4}!stolaf!twiss
srini@ut-sally.UUCP (Srinivasan Sundararajan) (03/31/84)
1) With regard to Question 1, I too would like some info, viz., I used to think just reading a hold monster/scare monster scroll would do. Now it looks like you need to stand on it ?!! Any suggetions ? We run Version 5.3 here. 2) The only way to kill one of those floating eyes is to wield a bow and throw arrows at it. Maybe quaffing a potion of blindness will help ?
sdh@rabbit.UUCP (S. Hawley) (03/31/84)
Tom Twiss expressed a common problem among rogueists. That is, the problem of a monster room. (a room filled to, or close to, the brim with monsters). I can't tell you why this happens. Perhaps a bug, maybe an accidental feature (actually both of those are synonomous, one sounds more impressive..). Eyes are allowed to move. Don't forget that. The only reason they seem to be stationary at times is because they are asleep. I'm sure you've noticed that other monsters sleep, eyes are just asleep most of the time. If you want to see them awake read the scroll that disturbs monsters or throw an arrow or some other object at an eye. That will wake them up for sure. In monster rooms the eyes tend to wake up. I think this is due to the other monsters bumping into them. Whatever. Eyes are mobile!! "Life.. don't talk to me about life" -Marvin Steve Hawley <allegra,alice>!rabbit!sdh
chenr@tilt.UUCP (Raymond Chen ) (03/31/84)
<Eat it!!> Hold it, guys.. There's a difference between a hold monster and a scare monster. A hold monster when read freezes all monsters within a certain distance until you decide to wake them up. (This is usually done by delivering a blow to the head). Then you deal with them one at a time. A scare monster will NOT be stepped on by a monster. This means that if you are standing on one, the monsters will never try to step on it (and you). VERY useful for dealing with large, mean things as you thumb nose and swing sword simultaneously. One note: I don't know about 5.3, but in the latest version (5.4, I believe), dragons breathe now and then even when they're fighting hand-to-hand (or claw). This can be a real bummer when you're low on hit points... Oh, well... "I have a magic Wizard's staff, I think it's really swell, Whatever tries to slow me down, I blow it straight to ... " -- From the Random Fingers of -- Ray Chen {allegra | ihnp4 | mhuxi}!princeton!tilt!chenr "It's amazing what a thousand monkeys and a few typewriters can accomplish..."
notes@iuvax.UUCP (03/31/84)
#R:stolaf:-159800:iuvax:9800008:000:1288 iuvax!apratt Mar 30 22:56:00 1984 The scroll you are referring to is "scare monster", not "hold monster", and yes, you have to drop it and stand *on* it for it to be effective. When you stand *behind* it you will notice that monsters avoid it (they won't step on a Scare Monster scroll; that's the root of it), but they will just side- step it and attack you. As for the rooms you mention, you have encountered what I affectionately call a "party room". Some of the creatures in a party room are asleep, and some are awake, and the normal conditions (like E's always being asleep) don't apply. There are some ways of killing E's which are awake that are less dangerous than others, but nothing's definite. Also note that E's which *are* sleeping in party rooms can *wake up* as you walk by them (unlike E's in non-party rooms). Also note that party rooms can occur on any level (1-N), and the chance seems to be about 1 in 40 or so of there being a party room on a given level. On lower levels, things get even worse: Nymphs are awake, and the monsters are nastier in general. I will mail you some suggestions for cleaning out party rooms. I post this because the question is a good one for people who just got (or are about to get) Rogue Version 5.x (?) or higher. -- Allan Pratt ihnp4!inuxc!iuvax!apratt
mcewan@uiucdcs.UUCP (mcewan ) (04/01/84)
#R:stolaf:-159800:uiucdcs:34500009:000:1408 uiucdcs!mcewan Mar 31 13:49:00 1984 I can understand people thinking that permanent transfixion is a bug, but I always thought it was obvious that monster rooms (or "treasure rooms") were a FEATURE. I'm not sure which versions of rogue have monster rooms, but for those who haven't figured it out, here are the rules: Each level has some probability (1 in 20?) of having a monster room. I don't know for absolute fact, but I'm pretty sure that there can not be more than one on a level. Monster rooms are crammed with monsters and treasure (this much is obvious.) The monsters in the room can be any monsters found on the current level OR the next level down (E's can appear on level 1, A's on 2, etc.) The monsters are all somewhat aggravated. By that I mean that the monsters are all awake or will wake up easily, even those that are usually asleep (E's, L's and N's). Usually, most of the monsters are awake and the rest will wake up as soon as you step next to them. If you survive, a treasure room can really help your game by providing a pile of magic items (although sometimes the "treasure" is all cursed or relatively useless items.) Just make sure that as soon as you realize that you are in a monster room that you kill off any E's (or N's lower down) immediately. The opinions expressed are my own and not necessarily those of any sane person. Scott McEwan pur-ee!uiucdcs!mcewan "Hitler was an idealist.""