flinn@seismo.UUCP (E. A. Flinn) (03/24/84)
--- My deeper-penetration games usually end by encountering a medusa and getting confused. If one doesn't have a wand of cancellation, is there any way to deal with these?
chenr@tilt.UUCP (Raymond Chen ) (04/04/84)
<Haven't they fixed this yet?> There's just one problem with getting a medusa into a corridor and slugging it out. In the latest version (5.4), if you're in a hallway and make an illegal move (like right when you can only go up or down) as a result of being confused, rogue interprets it as a ".". Thus, the medusa has a fun time beating on you while you stand quietly in your place. I hate medusas. -- From the Random Fingers of -- Ray Chen {allegra | ihnp4 | mhuxi}!princeton!tilt!chenr "It's amazing what a thousand monkeys and a few typewriters can accomplish..."
johans@mprvaxa.UUCP (David Johanson) (04/06/84)
<avioding the file eaters....> where did this rogue version 5.4 come from. Is it an OFFICIAL version?? As for battleing a MEDUSA, I,ve yet to find them. I've managed to get as far as level 19 (version 5.3). MAD SEAFORTH
chenr@tilt.UUCP (Raymond Chen ) (04/10/84)
<Sacrifice> OK, guys, maybe someone out there can enlighten me. What I've got is the latest IBM-PC version of rogue, which I've heard is later than 5.3 The monsters seem to be the same, "medusas", "xerocs", etc., but there may be some things that are different, such as what happens when you get confused. I can't find out for sure, myself, because I don't have access to 5.3 running on a VAX. P.S. -- other differences from 5.2: 1) teleport traps leave you confused. 2) trap door traps can damage you (from the fall) 3) Scrolls of whatever-slaying 4) Scrolls of food detection 5) detect magic info stays on the screen and marks if items are beneficial or not. 6) And of course, a high armor class being better than a low one. There may be others, but I can't remember them off the top of my head. -- From the Random Fingers of -- Ray Chen {allegra | ihnp4 | mhuxi}!princeton!down!tilt!chenr "It's amazing what a thousand monkeys and a few typewriters can accomplish..."