steven@qubix.UUCP (Steven Maurer) (04/14/84)
References:
When you have drunk a potion of Hallucination, whenever
you make a move that the program cannot accept, it automatically
turns objects (for the next turn) into what they really are.
Thus, if you move a Capital Letter move towards a wall, you can
tell what an item is without actually walking onto it, and without
wasting a turn.
Neat huh?
- Steven (Captain Hyperspace) Maurerchris@umcp-cs.UUCP (04/16/84)
From: steven@qubix.UUCP
When you have drunk a potion of hallucination, whenever
you make a move that the program cannot accept, it [shows
things as] what they really are.
Hm, I seem to recall an old rerun of ``My Favourite Martian''...
(If anyone figures out what this refers to, I'll be mildly surprised.)
--
In-Real-Life: Chris Torek, Univ of MD Comp Sci (301) 454-7690
UUCP: {seismo,allegra,brl-bmd}!umcp-cs!chris
CSNet: chris@umcp-cs ARPA: chris.umcp-cs@CSNet-Relayflinn@seismo.UUCP (E. A. Flinn) (04/16/84)
I tried banging against a wall when hallucinated, and it does indeed show you the real label for one round. However, this doesn't appear to be the case when you're in a corridor.