[net.games.rogue] Useful bug in 5.3 .....

steven@qubix.UUCP (Steven Maurer) (04/14/84)

References:


	When you have drunk a potion of Hallucination, whenever
    you make a move that the program cannot accept, it automatically
    turns objects (for the next turn) into what they really are.
    Thus, if you move a Capital Letter move towards a wall, you can
    tell what an item is without actually walking onto it, and without
    wasting a turn.

	Neat huh?

				- Steven (Captain Hyperspace) Maurer

chris@umcp-cs.UUCP (04/16/84)

	From: steven@qubix.UUCP

	When you have drunk a potion of hallucination, whenever
	you make a move that the program cannot accept, it [shows
	things as] what they really are.

Hm, I seem to recall an old rerun of ``My Favourite Martian''...

(If anyone figures out what this refers to, I'll be mildly surprised.)
-- 
In-Real-Life: Chris Torek, Univ of MD Comp Sci (301) 454-7690
UUCP:	{seismo,allegra,brl-bmd}!umcp-cs!chris
CSNet:	chris@umcp-cs		ARPA:	chris.umcp-cs@CSNet-Relay

flinn@seismo.UUCP (E. A. Flinn) (04/16/84)

I tried banging against a wall when hallucinated, and it 
does indeed show you the real label for one round.  
However, this doesn't appear to be the case when you're
in a corridor.