werner@ut-ngp.UUCP (04/21/84)
[ this bug-fix will NOT create 3 new bugs !!! (are you listening, Murphy?) ] with all this noise about the wizard-password, I got curious: what would it enable you to do??? and is there a way of tuning the game? making it harder? I sure have the the feeling someone fiddled with the local controls, I can't get to first base anymore ..... if I'd believe in conspiracies (and I do), I'd think someone is out to get 'Prinz Eisenherz' .... repeatedly, and without mercy! werner @ ut-ngp alias ...., well, you guessed it
chuqui@nsc.UUCP (Chuq Von Rospach) (04/22/84)
All the wizard can do is debug, which is why 5.3 seems to have compiled the
code out. It's actually rather boring to type a half dozen characters and
have a 15th level character with 130 hit points, +9 plate, and +5 +5 two
handed sword, and 10 potions of extra healing (or whatever...). Especially
when you are still on level 1 of the dungeon (take that, you bat! Whap!).
When I played with the wizard features, the only fun I ever had was to go
to level 25, find a dragon, and offer it two free hits. It still lost
consistently...
--
From under the bar at Callahan's: Chuq Von Rospach
{amd70,fortune,hplabs,menlo70}!nsc!chuqui (408) 733-2600 x242
Never give your heart to a stranger, unless you are sure that you are dead.