bingham@unmvax.UUCP (05/01/84)
< maybe the next version of rogue should have a line eater > Does anybody know the algorithm used to create a level? We do not have source here of course, and I am interested in what kind of data structures are used to make maps of rooms/mazes/corridors. Posting the answer might be appropriate, since I am sure many of us are interested. b2 {ucbvax,cmcl2!lanl-a,gatech}!unmvax!bingham