bingham@unmvax.UUCP (05/01/84)
< maybe the next version of rogue should have a line eater >
Does anybody know the algorithm used to create a level? We do not have
source here of course, and I am interested in what kind of data structures
are used to make maps of rooms/mazes/corridors. Posting the answer might
be appropriate, since I am sure many of us are interested.
b2
{ucbvax,cmcl2!lanl-a,gatech}!unmvax!bingham