[net.games.rogue] Info on hit dice, Ac, etc for monsters

london@oddjob.UChicago.UUCP (David London) (05/09/84)

<if this is read, the computer missed>

	I got this from a friend who got it from a core dump or something.
It might be useful for people who play 5.3 (although the Ac is still given
in 5.2 language for some reason).

name		HD	AC	level	damage		used to be

aquator		5	2	9-18	0d0/0d0		rust monster
bat		1	3	1-8	1d2
centaur		4	4	7-16	1d2/1d5/1d5	[1d6/1d6]
dragon		10	-1	22-	1d8/1d8/3d10
emu		1	7	1-7	1d2		jackal
venus flytrap	8	3	12-	(variable) 	violet fungi
griffin		13	2	20-	4d3/3d5		[look out for these]
hobgoblin	1	5	1-10	1d8
ice monster	1	9	2-11	0d0		floating eye
jabberwock	15	6	21-	2d12/2d4	purple worm
kestrel		1	7	1-6	1d4		kobold
leprechaun	3	8	6-15	1d1
medusa		8	2	18-	3d4/3d4/2d5	umber hulk
nymph		3	9	10-19	0d0
orc		1	6	4-13	1d8
phantom		8	3	15-24	4d4		invisible stalker
quagga		3	3	8-17	1d5/1d5		quasit [1d2/1d2/1d4]
rattlesnake	2	3	3-12	1d6		giant ant
snake		1	5	1-9	1d3
troll		6	4	13-22	1d8/1d8/2d6
black unicorn	7	-2	17-26	1d9/1d9/2d9	xorn [1d3/1d3/1d3/4d6]
vampire		8	1	19-	1d10
wraith		5	4	14-23	1d6
xeroc		7	7	16-25	4d4		mimic [3d4]
yeti		4	6	11-20	1d6/1d6
zombie		2	8	5-14	1d8

Basic Experience:

Monster		Experience Points
A			20
B			1
C			15
D			5000	Dragons devalued again.  Ho humbug.
E			2
F			80
G			2000
H			3
I			5
J			3000
K			1
L			10
M			200
N			37
O			5
P			120
Q			15
R			9
S			2
T			120
U			190
V			350
W			55
X			100
Y			50
Z			6

Hope this is of some use.
				David (Guitar) London
				King of the LCB.	
				..!ihnp4!oddjob!london

barnett@ut-sally.UUCP (Lewis Barnett) (05/11/84)

[Has anyone sent for the exterminator?]
Many times in this group I've seen references to 'hit dice' and cryptic
notations like 'such-and-such a monster has 2d4,' etc.  Would anyone care
to explain just what these phrases mean?  Thanks in advance for any help.

From just another bloody smear on the dungeon floor,
Lewis Barnett
barnett@ut-sally.ARPA,barnett@ut-sally.UUCP,
{ihnp4,seismo,ctvax}!utsally!barnett

chuqui@nsc.UUCP (Chuq Von Rospach) (05/12/84)

Hit dice is a term stolen from Dungeons and Dragons (TM TSR) or any of the
FRP games. What it means is that you roll a certain number of dice to see
how many hit points are taken away from you. If a monster does 2d4 of damage,
this tranlates into 2 four sided dice or 2-8 hit points. 1d8 is one 8 sided
dice or 1-8 hit points. Occasionally you will see something like 2d4/2d4. 
This means that the monster is given two chances to hit you, each chance
worth 2-8 points. If luck is for you he misses both times. If luck is 
against you he gets 16 points. The range would be 2-16. This can be
stacked to as many attacks as the controller of the game thinks he can
get away with.
-- 
From the closet of anxieties of:			Chuq Von Rospach
{amd70,fortune,hplabs,ihnp4}!nsc!chuqui			(408) 733-2600 x242

Half asleep I hear a voice; is it only in my mind?
Or is it someone calling me, someone I failed and left behind?

dave@uwvax.ARPA (05/25/84)

> Many times in this group I've seen references to 'hit dice' and cryptic
> notations like 'such-and-such a monster has 2d4,' etc.  Would anyone care
> to explain just what these phrases mean?  Thanks in advance for any help.

These are terms from frp games (like AD&D (TM) TSR).
Hit Dice: This is how many 8-sided dice to roll to get the monster's
	hit-points.  Hit dice also tells how easily the monster can hit you.
	Ever notice that you hit better at higher levels?  This is partly
	because you too have more hit-dice (in your case, they're called levels).
	This is why the dragon, griffin and jabberwock are such pains.  Lots
	of hit-dice.

ndm: means n dice.  Each die has m sides.

-- 
Dave Cohrs @ wisconsin
...!{allegra,heurikon,ihnp4,seismo,sfwin,ucbvax,uwm-evax}!uwvax!dave
dave@wisc-rsch.arpa