[net.games.rogue] Interesting rogue features

bml@druxi.UUCP (BowenML) (07/10/84)

For those of you that like to know interesting and unusual
features of rogue, I have some for you. I have played rogue
for quite a while, and have won many times. Currently I'm
playing version 8.0 or some such. One feature which I just
discovered is that you can win the game without having the
Amulet with you. In the game I just finished, at one point
I threw the Amulet at a monster (for the heck of it) (the
Amulet killed the monster) and then proceeded to go up the
stairs to the top, where I then left the caves and became
a winner - Without carrying the Amulet! Another fun feature
of this version is that if you genocide enough monsters,
you will eventually kill off all the normal monsters and
run into the Devil Asmodeus, who is indeed quite powerful.
At that point all you run into are A's, which makes a 300th
level treasure room look funny, with 30 A's packed into it.
A's do around 80 points of damage when they hit you. Let's
see, I have had things like a +35,+45 trident, +91 plate
armor, 333 food, etc.  A last idea that's interesting is to
be carrying all this stuff along with hundreds of charges in
a wand of annihilation, to be nearly back to the top of the
dungeon, say on level 5, and then to think about all those
poor little baby monsters that are going to come up and try
to beat on you. I mean, they just don't know What the heck
they are getting in to!! :-)

Mark Bowen
alias Lejan, the oft killed, many times maligned, and
sometimes INVINCIBLE fighter.
PS. three cheers for Advanced Rogue!!
Mark Bowen, 303-538-3969, !druxi!bml, Denver, Colorado.

oaa@houxl.UUCP (O.ALEXANDER) (07/10/84)

For anyone who has played Rogue version 7 (a super rogue), is it worthwhile
to go past level 100.  I did this once, but all I saw were Bats, which are
no fun if you make it that far.  Are Bats all that dwell that deep or are
there other interesting things that deep?

Also as someone stated before, it seems that the Amulet isn't needed to win.
Once finding and possesing it, you can go up and down at will.

Awhile back, I was playing Rogue version 3.6 (mctesq), and I won with TWO
amulets.  What happened was that I got the 1st amulet, and would occasionally
droped it as I fought some monsters (full pack), then later I found another
one.  Is this a bug or feature?