[net.games.rogue] Transfixed for good?

wsl@eosp1.UUCP (Warren Lobel) (07/27/84)

I have been playing 5.2 for a while now (after playing 3.6 for a longer while)
and have noticed a very annoying bug (its not a bug its a feature!).

The floating eyes (or floating pain-in-the-asses as I call them) seem to have
the ability to permanently transfix you (a state where you can do nothing but
quit) in version 5.2 whereas in version 3.6 the state of immobilization lasted
only a few turns. In 5.2 I wasn't always permanently transfixed just sometimes.
But it has occurred often enough to scare me away from attacking any more
floating eyes whereas in 3.6 the eyes only presented a real problem if there
were any other monsters in the same room at the time you got transfixed (though
the state of immobilization still wasn't permanent regardless of how many
monsters are present in the room).

What I would like to know is if the eyes in 5.2 really do have the ability
to permanently transfix you or was it that I got too impatient and if I
waited long enough I would have been free to move again.

			Thanks in advance,

				Warren Lobel

dje@mouton.UUCP (07/28/84)

	Beleive it or not, this IS a feature (read the manual page
	for rogue 5.3). The only way to avoid being transfixed forever
	is to leave floating eyes alone.

						Danny Espinoza
						{allegra!mouton!dje}

kel@ea.UUCP (08/14/84)

#R:eosp1:-102900:ea:3900013:37777777600:287
ea!kel    Aug 13 16:38:00 1984

[hic]

Floating eyes transfix you for a dice roll of turns unless
you save against magic, and get more chances to transfix you
while you are transfixed.  Thus, you have a fair chance of
being transfixed permanently because they transfix you
repeatedly.  Use thrown weapons against them.