robert@gitpyr.UUCP (Robert Viduya) (09/11/84)
An interesting thing happened to me while wandering around rogue one day. I was on level 5 and I found an unidentified potion, which I drank to identify. Well, it was a potion of blindness. Not having any cures and not willing to wait until it wore off, I pulled a magic-mapping scroll and proceeded to step on every square foot of the level (at level 5, you don't worry to much about nasty traps). In no time, I filled three quarters of the entire level with "."'s from the trail I was making. Then the lights came on. "Fine", says I, and continued my exploration. Then I noticed some of the periods were disappearing in a room I was not in. Further observation showed that the periods were disappearing in a trail, as if *something* was walking over them. I immediately surmised that a) that must be a dark room, and b) that trail is being caused by a random monster that was just generated in that room. Well, the trail of disappearing periods went straight to a doorway, through the hall, into another room, basically making a beeline path straight for me. It turned out to be a hobgoblin, which I promptly wasted. It seems that in Version 5.2, when a random monster is created, the program actually prints its position on your screen, even when it's in a different room. My guess is that it prints either as a blank, if the room it's in is a dark room, as a period if the room is lit, as a pound-sign if it's in a hallway, as a plus if it's in a door- way, or as a percent if it's on the stairs. Has anyone else noticed this, and, if so, could you confirm this? robert -- Robert Viduya Office of Computing Services Georgia Institute of Technology, Atlanta GA 30332 Phone: (404) 894-4669 ...!{akgua,allegra,amd,hplabs,ihnp4,masscomp,ut-ngp}!gatech!gitpyr!robert ...!{rlgvax,sb1,uf-cgrl,unmvax,ut-sally}!gatech!gitpyr!robert