gaynor@porthos.rutgers.edu (Silver) (03/17/89)
... windows are the size of (1+ next-screen-context-lines), including mode-line. In fact, when the window is smaller, the function moves negative lines! The code for the default scroll amount in scroll_command in window.c reads: register int defalt = direction * (window_height (selected_window) - 1 - next_screen_context_lines); I think it should read something like: /* Determine the magnitude of the normal scroll, then */ /* correct for small window glitch and set direction. */ register int defalt = window_height(selected_window) - 1 - next_screen_context_lines; defalt = direction * (defalt < 1 ? 1 : defalt); This is untested in C, but worked fine as far as I could tell in a quick lisp function. I corrected with 1, because it was the minimum, and it _smelled_ right. That's the place to build a nicer value, if you think it's necessary. This simply corrects the error in the default value, so that it always does *some* work in the right direction. Note that the same problem should exist with scroll-down, and that this should fix that too. I dunno a damn thing about scroll-left and scroll-right. Sorry 'bout this, [Ag] gaynor@rutgers.edu