[net.games.rogue] some questions about Advanced Rogue 2.0

phil@amdcad.UUCP (Phil Ngai) (11/14/84)

I just started playing Advanced Rogue 2.0, which is like a muchly
enhanced rogue 5.2. It has 4 types of characters (fighters, clerics,
etc) lots of new monsters (blink dogs, etc) and many neat new features
like shimmering pools, trading posts, and maze rooms. So, I have
some questions:

1) What is a staff of charging?
2) I got diseased by a mummy and died. I was pretty tough before then,
my character was level 11 with 130 hit points. My hit points gradually
drained away. What can I do about it?
3) What is the potion that makes a blue aura about your head?
4) Can you ever buy food from a quartermaster?
5) How do variables like intelligence and wisdom enter into the game?
6) I read a scroll (raise ability I think) and then some items became
identified which was unknown before that. What happened?

-- 
 The girls just want to chfn but the boys just want to fsck.

 Phil Ngai (408) 749-5588
 UUCP: {ucbvax,decwrl,ihnp4,allegra,intelca}!amd!amdcad!phil
 ARPA: amd!amdcad!phil@decwrl.ARPA

ksl@hou2e.UUCP (K.LIU) (11/16/84)

1) A staff of charging charges a wand.
2) Use the 'K. ointments' and will heal you and the disease
	or
   Use a scroll of cure disease
3) Blue aura ... Clear thought (for use with illusions from phantoms, etc.)
4) As far as I know, no.  You can only steal it from him (thief has best chance)
5) Intelligence: more spells (mag.), harder to be illusioned (by phantoms etc.)
   Wisdom:  more prayers(cleric)
6) It's called identify all.

asw@aluxz.UUCP (WEINER) (11/16/84)

  


>  some questions:
>  
>  1) What is a staff of charging?
>  2) I got diseased by a mummy and died. I was pretty tough before then,
>  my character was level 11 with 130 hit points. My hit points gradually
>  drained away. What can I do about it?
>  3) What is the potion that makes a blue aura about your head?
>  4) Can you ever buy food from a quartermaster?
>  5) How do variables like intelligence and wisdom enter into the game?
>  6) I read a scroll (raise ability I think) and then some items became
>  identified which was unknown before that. What happened?

I am playing advanced rogue 3.3 but these sound like the same items.
  1) A staff of charging, if used, will allow you to charge any other
     staff you might have.
  2) You got a parasitic infestation.  You need a scroll of cure disease
     or a ring of sustain health.  Otherwise you will lose hit points
     every time you move until you die.
  3) A blue aura around your head is a potion of clear thought.
  4) You can only buy from a quartermaster what he has to offer.
     That may be food, it may not.
  5) Intelligence is that property that allows one to cast spells.
     Likewise, wisdom will allow one to pray.  You need at least 16
     in either category to do this.
  6) You read a <blessed> scroll of identify.  These scrolls will
     identify everything in your pack at the time.  A potion of
     raise level will tell you that your level has been raised.

                               Hope this helps
                                      Snertt the rogue
                                      !aluxz!asw

grady@ucbvax.ARPA (Steven Grady) (11/16/84)

>I just started playing Advanced Rogue 2.0, which is like a muchly
>enhanced rogue 5.2. It has 4 types of characters (fighters, clerics,
>etc) lots of new monsters (blink dogs, etc) and many neat new features
>like shimmering pools, trading posts, and maze rooms. So, I have
>some questions:
>
>1) What is a staff of charging?
>2) I got diseased by a mummy and died. I was pretty tough before then,
>my character was level 11 with 130 hit points. My hit points gradually
>drained away. What can I do about it?
>3) What is the potion that makes a blue aura about your head?
>4) Can you ever buy food from a quartermaster?
>5) How do variables like intelligence and wisdom enter into the game?
>6) I read a scroll (raise ability I think) and then some items became
>identified which was unknown before that. What happened?

1) A staff of charging allows you to recharge any other staff.  Zapping
   once costs one charge frlom the charger and puts one into whichever
   one you want.
2) Read a cure disease scroll, pray for a cure disease spell, or wear
   a ring of sustain health.
3) Clear thought (no more confusion, fright, etc.)
4) Not that I've seen...
5) Definitely try out being a mage or cleric.  As a cleric, you can pray
   (p), and as a mage, you can cast spells (C).  Higher intelligence means
   more spells at a given level, and higher wisdom means more prayers at
   a given level.
6) You probably read a blessed scroll of Identify.  If it said: "You feel
   more Knowledgable" then that's what it was...
						
							Steven "Pseudonym" Grady