ttb@ihuxn.UUCP (Thomas T. Butler) (02/07/85)
I'm relatively new to Rogue 5.6 so this is probably a stupid question, but what good are potions of "flying" and "clear thought"? I keep drinking (pardon me, quaffing) them but nothing good or bad seems to happen. Please mail or post replies as you think appropriate.
herbie@watdcsu.UUCP (Herb Chong [DCS]) (02/08/85)
In article <955@ihuxn.UUCP> ttb@ihuxn.UUCP (Thomas T. Butler) writes: >I'm relatively new to Rogue 5.6 so this is probably a stupid >question, but what good are potions of "flying" and "clear >thought"? I keep drinking (pardon me, quaffing) them but >nothing good or bad seems to happen. Please mail or post >replies as you think appropriate. if these are anything like the potions in 5.3 and advanced rogue 2.0, a potion of flying allows you to pass over traps with no effects and clear thought prevents you from being confused by monsters that normally do so. both effects are temporary (unless there are blessed potions in 5.6). i suspect that the monsters that confuse are very deep in the dungeon. they are for advanced rogue 2.0. Herb Chong... I'm user-friendly -- I don't byte, I nybble.... UUCP: {decvax|utzoo|ihnp4|allegra|clyde}!watmath!water!watdcsu!herbie CSNET: herbie%watdcsu@waterloo.csnet ARPA: herbie%watdcsu%waterloo.csnet@csnet-relay.arpa NETNORTH, BITNET, EARN: herbie@watdcs, herbie@watdcsu