pauldan@hou2e.UUCP (P.SAUNDERS) (04/16/85)
I was in the middle of my best rogueing adventure. My best. By many orders of magnitude, my best. (Which may not be much to some of you super-rogue-ers). Well, I was fighting a gelatinous cube, when the message "you have been turned to stone" appeared, followed immediately by that dreaded R.I.P. sign. Petrification, huh? How was I to know? Can anyone tell me 1) What could I have done to avoid it, and 2) Is there any way (besides experience) of knowing what a monster is capable of? Thanks. Dan Masi
herbie@watdcsu.UUCP (Herb Chong [DCS]) (04/17/85)
In article <542@hou2e.UUCP> pauldan@hou2e.UUCP (P.SAUNDERS) writes: >Petrification, huh? How was I to know? Can anyone tell me > > 1) What could I have done to avoid it, and > 2) Is there any way (besides experience) of knowing what a monster > is capable of? > >Thanks. > >Dan Masi 1) read the source 8-) 2) play thousands of games and remember all of them 3) read net.games.rogue 4) ask someone who plays a lot what they remember being particularly nasty or unusual when being paralyzed by a monster that turns you to stone, there's about a 5% chance of dying by petrification each time. Herb Chong... I'm user-friendly -- I don't byte, I nybble.... UUCP: {decvax|utzoo|ihnp4|allegra|clyde}!watmath!water!watdcsu!herbie CSNET: herbie%watdcsu@waterloo.csnet ARPA: herbie%watdcsu%waterloo.csnet@csnet-relay.arpa NETNORTH, BITNET, EARN: herbie@watdcs, herbie@watdcsu