ryan@ucla-cs.UUCP (10/12/85)
I bet many rogue 2.0 players have heard that line before... My Question to you is: How can you reduce the chance of being terrified? -- Ryan Ramsey UCLA Computer Science Department ryan@ucla-locus.arpa ..!{sdcrdcf,ihnp4,trwspp,ucbvax}!ucla-cs!ryan Home Phone- (213) 391-2888
herbie@polaris.UUCP (Herb Chong) (10/18/85)
In article <7090@ucla-cs.ARPA> ryan@ucla-cs.UUCP writes: >I bet many rogue 2.0 players have heard that line before... > >My Question to you is: > >How can you reduce the chance of being terrified? to my knowlege, there is nothing you can do. the chances of you being terrified are fixed for the duration of the game. for ultra-rogue, a potion of superheroism prevents you from being terrified while it lasts. Herb Chong... I'm still user-friendly -- I don't byte, I nybble.... New net address -- VNET,BITNET,NETNORTH,EARN: HERBIE AT YKTVMH UUCP: {allegra|cbosgd|cmcl2|decvax|ihnp4|seismo}!philabs!polaris!herbie CSNET: herbie.yktvmh@ibm-sj.csnet ARPA: herbie.yktvmh.ibm-sj.csnet@csnet-relay.arpa
dxp@houxf.UUCP (POND SCUM) (10/21/85)
->> > ->> >My Question to you is: ->> > ->> >How can you reduce the chance of being terrified? ->> ->>to my knowlege, there is nothing you can do. the chances of you being ->>terrified are fixed for the duration of the game. for ultra-rogue, ->>a potion of superheroism prevents you from being terrified while it ->>lasts. ->> ->>Herb Chong... ->> Could one summize therefore that a "ring of heroism" would reduce or negate the chances of one being terrified ? (V = Advanced Rogue 5.5). Dave Peak @ ihnp4!hotel!dxp "All the net's a stage and all the men and women merely ham actors !" - Rev Peak (apologies to Bill S.)