[net.games.rogue] Leprechauns

unni@uwvax.ARPA (07/15/84)

<..>
  I want some hints as to how to fight leprechauns. Any suggestions will be
greatly appreciated. I am sick and tired of feeling my purse lighter every
time I touch one of the &"#!"'s. Also, the thought of all that potential gold
left untouched makes me feel sad beyond words.
  Format of hins wanted: if any    minimum exp.level/hp/armor/weapons are 
required, or whether there is any special way of tackling them. 

Shankar Unni
{seismo|heurikon|ucbvax}!uwvax!unni.

dave@uwvax.ARPA (07/15/84)

Fighting leppies is easy, if you have a long room.  The method
I use is to run far away, wield my bow, and throw arrows.  The
poor leppie will usually die before getting too close.  If the
arrows fail, I fight it out.  Sometimes I win, sometimes I
get a lighter pack.  Obviously, it helps to have a high armor-class,
the higher the better (fighting leppies with an AC of one (9 in the
older versions) is futile!).

This is also the way I like to fight Nymphs and Ice Monsters,
unless it isn't feasable.

-- 
Dave Cohrs @ wisconsin
...!{allegra,heurikon,ihnp4,seismo,ucbvax,uwm-evax}!uwvax!dave
dave@wisc-rsch.arpa

gwyn@brl-tgr.ARPA (Doug Gwyn <gwyn>) (07/15/84)

Leprechauns will leave you alone (assuming they have not been
aggravated) until you attack them.  There are ways of attacking
from a distance.  If you have a staff of cancellation, it can
keep leprechauns from stealing your gold.

wjb@burl.UUCP (Bill Buie) (07/18/84)

--
I always save the leprechauns for last.  I'll search every room for
monsters and stuff, hoping to pick up experience points along the
way.  Then, I figure, I'll be maximally prepared to hit when I throw
things at it (from the maximum possible distance of course).  It is
more effective to throw projectile weapons while weilding the
appropriate launcher (like a sling for rocks, etc...), but I rarely
bother because I want to be weilding my strongest weapon if
something sneaks up on me.

Then again, I do lose these skirmishes frequently...
-- 


				--Bill Buie

frdish@aecom.UUCP (Larry Freund) (07/18/84)

A safe start when trying to kill a leprechaun is to
get as far away from him as possible, wield your bow
and pump him full of arrows. Hopefully he'll be dead
before he reaches you, or at least weak enough for 
you to take him out with a hit or two from something
more substantial than the bow & arrow

kel@ea.UUCP (07/22/84)

#R:uwvax:-33500:ea:3900005:000:640
ea!kel    Jul 21 16:02:00 1984

[ritual offering]

L's are easy most of the time.  You always find them asleep, except
in party rooms and when under the influence of aggravate monsters
(ring or scroll).  When you find them, don't attack on impulse.
Instead, clear the room of other monsters so they don't get in
your way, move the greatest possible distance in the room from
the beast, perhaps in a doorway, and use thrown weapons (arrows,
shurikens, daggers, or whatever; be careful of darts, they do
practically no damage) to at least soften him up.  If you can
get more than three hits into him, depending on what  you're
throwing, you will most probably win.

				Ken

dave@uwvax.ARPA (07/23/84)

> A safe start when trying to kill a leprechaun is to
> get as far away from him as possible, wield your bow
> and pump him full of arrows. Hopefully he'll be dead
> before he reaches you, or at least weak enough for 
> you to take him out with a hit or two from something
> more substantial than the bow & arrow

What's this 'more substantial' stuff?  The bow+arrow does 1-6
per hit.  Your handy mace does 2d4+1 (3-9).  If you waste
a turn wielding the mace, you've lost some potential points.
Just hold onto that bow and continue pumping.  I find this
very effective.  If of course you have a +2,+2 two-handed sword,
this is another matter.

-- 
Dave Cohrs @ wisconsin
...!{allegra,heurikon,ihnp4,seismo,ucbvax,uwm-evax}!uwvax!dave
dave@wisc-rsch.arpa

tedrick@ernie.BERKELEY.EDU (Tom Tedrick) (12/01/85)

What happens if you kill 2 Leprechauns in a row, on the same spot
in a corridor, and there is only one spot for them to
drop their gold? Will the gold you pick up be the total
that they had between them, or will one stash be lost?

(this is version 5.3)