[net.games.rogue] bug in rogue 5.6

jmg@dolphy.UUCP (Intergalactic Psychic Police Of Uranus) (12/06/85)

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In "Advanced Rogue Version 5.6" one can always tell there is a "party room"
on our 3b/300 (looks like a briefcase)...the games slows up obviously...
I guess doing all sorts of processing on that room full of monsters.
-- 
Jeffrey Greenberg - ihnp4!allegra!phri!dolphy!jmg
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ksl@hou2e.UUCP (a hacker) (12/13/85)

So, you think that you notice an obvious slowdown in 5.6...
This is not easily apparent on minicomputers (or bigger)
with either few people logged on or MANY people logged on.
Since most people are on these types of systems, the
authors have chosen to write it in such a way.  Of course,
they could have made all the party room monsters sleeping,
but they didn't.  In the 5.5 and 5.9 that I have played,
versions written by the same author(s), there is no apparent
slowdown.

Also, how does it help you to know where a party room is?
In the versions which I named above, I ALWAYS cast an 'a'
spell (since I'm usually magician OR >16 int.)

Finally, this is MUCH MORE APPARENT when in wizard's mode
(of most versions), when it displayes every monster 
(in inverse video, too).

hou2e!ksl
Gandalf

(I am in no way related to the author of rogue, nor does he
work for me, nor do I work for him, nor do I work for the
game, nor does the game work for me.)