[net.games.rogue] New rogue- ideas wanted

farabaug@andromeda.UUCP (THE GREY SLAYER) (01/08/86)

  

        I am writing a better version of rogue/hack. I have posted a request
   for ideas before but didn't get much work done. I now have sources to play
   around with so I am really working on it.

        If you have any comments, suggestions, new items, commands, monsters,
   utilities, bits of code send them to me. Also tell me what you don't like 
   present versions of the game.

        At the moment I am planning to make the new games have 406 (count 'em
  406) monsters, 8 character classes, and lots of new weopons and armor. Many 
  more magic potions, rings, etc. will be taking up space in the characters  
  pack. 
        I also plan to try and fix the largest flaw of rogue. The lower level     blues. Example: My twentieth level magic-user with the +9 plate armor is now walking around level sixty killing everything with his +11 two-handed sword.
  Killing dragon is no longer a challange. Might as well just bring the amulet 
  up and go home. The new version should be challanging even at this level.

     send suggestions to:
                ...!topaz!andromeda!farabaug


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                                     * THE (CONSTRUCTING) GREY SLAYER *
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