[comp.binaries.ibm.pc.d] I'm looking for opinions on PCC12C, C Ware's "C" compiler.

damon@umbc5.umbc.edu (08/04/90)

I've been hacking away at a game of my creation for about two years now, in
BASIC.  Recently, I've become frustrated because some of my code has been
*highly* redundant; that problem could be solved a few user-written
subroutine calls, BUT I don't know Assember too well.  I decided to switch
to another programming language.  "C" seemed to be a good candidate.

Being on a limited budget prompted me to look through the various FTP sites
for a good "C" compiler.  My search lead me to SIMTEL20 and a file called
*PD1:[MSDOS.C]PCC12C.ARC (submitted in January of this year, I believe).  Its 
description says that that this compiler is "fully functional."  Has anyone 
determined how "fully functional" it is?

Has anyone out there had any experiences, good or bad, with this package?  I 
want to know:

-how "ANSI-compilant" the compiler is. ("Will a portably-written program break
in VMS or ULTRIX?" for example.)
-does it have functions that work with CGA-EGA graphics, and how do they stack
up to the graphics commands/functions in BASIC?


If the questions seem vague, chalk it up to the inexperience of not
working with C heavily before.

I *am* searching for references on C for Beginners.  The net, I realize, is
*not* an authority on information.  I can look at the TV news or alt.flame
for that... ( Ahem: :-) !!!!!! )

I will summarize private e-mail responses, based on demand/traffic.  Post
at your leisure.

* -- The docs say it is an 8086/8088 -based compiler (if I remember correctly).
     Does the executables produced by this compiler run on any of the "more
     powerful" 80x86 machines?

Thanks,


Damon
(@umbc.bitnet) (@umbc2.umbc.edu) (...!uunet!umbc3[.umbc.edu]!damon)
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Ob. Quote: "Was Nimrod defeated by the X-Men or by MS-DOS?" -me