ao@elixir.lne.kth.se (Anders Ohlsson) (03/22/91)
Thanks everyone! I got 20+ replies to my GIF-to-BMP request. Thanks! Some asked me what hardware/drivers I had: I use an STB PowerGraph VGA card (SVGA) with the Tseng 4000 chipset and drivers for the 640x480x256 mode (for Windows 3.0). Some said that Windows 3.0 only supports 16 colors. This is not the whole truth... Windows handles 256-color BMPs just fine, PaintBrush for Windows also loads/saves them. There's one but, one can only load/save 256 color pictures in PaintBrush, one can't create them. PaintBrush only supports 16 colors (and mixed colors - patterns). This is a summary of a couple of ways to do it... * GIF2BMP should do the job (I can't figure out why it don't for me, It may be my drivers). * Load the GIF using VPIC 4.0, convert to ZSoft PCX. Then load this PCX into Windows PaintBrush and save as 256-color BMP (under Options). * WinGif 1.0 for Windows 3.0. Views and converts GIF/RLE/BMP. GIF2BMP, VPIC40 and WINGIF is available at quite a few ftp sites, including garbo.uwasa.fi and cica.cica.indiana.edu. The following I haven't tried, but they should also do the job... * VUIMG2 (TIFF & GIF) * PICEM (GIF, PIC & PCX) * GIFDOT and GIFPUB * GRAFWK51 * PICLAB (unmap, make new palette, map) * PaintShop (PS.EXE) That's all folks, thanks again, Anders Ohlsson ao@elixir.lne.kth.se PS: A PaintBrush for Windows 3.0 capable of handling all 256 colors, grayshading, mirroring, inverting and lots of picture-enhancing (like PICLAB) would be great... :DS