[comp.parallel] Copies of Dissertation and Digital Simulator Available

jvb@cs.duke.edu (Jack V. Briner, Jr.) (09/19/90)

My dissertation titled "Parallel Mixed-Level Simulation of Digital Circuits
Using Virtual Time" is now available to researchers. The abstract appears 
at the end of this article.

We will also be distributing the sequential version of the sequential simulator
(LDVSIM) via ftp in the near future. The simulator provides mixed-level 
simulation of digital circuits at the gate (or higher) and switch-timing levels.
The switch-timing levels are based upon Chris Terman's work (MIT) as updated by
Mark Horowitz and C. Y. Chu (Stanford).

Please send me US MAIL (not email) if you would like a copy either the program
or the dissertation.  

Depending on the volume of request for the dissertation, a charge may have to 
be imposed.  Copies are also available from UMI.

My current address is:
   Jack Briner
   Department of Mathematics
   University of North Carolina at Greensboro
   Greensboro, NC 27412

Abstract
========

This dissertation studies the simulation of mixed-level, digital circuits on 
parallel computers using the virtual time paradigm introduced by David 
Jefferson.  Virtual time is an appropriate mechanism for  parallel simulation 
of digital circuits because its asynchronous nature allows varying levels of 
event intensity to be handled with minimal overhead.  Other models, such as the 
conservative models of Chandy and Misra, may require extensive resources to 
handle idle portions of the circuit.  A model of parallelism, using a greedy 
deterministic processor scheduling algorithm, demonstrates that circuits have 
significantly more parallelism than previously thought, provided asynchronous 
simulation is used.

Previous implementations of virtual time simulation have used periodic 
breakpointing, periodic calculation of global virtual time, and fossil 
collection on demand.  Such maintenance computations are performed better if 
done regularly, reducing overhead and balancing the simulation.  State, if 
saved incrementally on each event, keeps the natural, demand-driven computation 
of discrete event simulation.  Global virtual time can be calculated frequently,
using a new tree-based algorithm.  With a close bound on the global virtual 
time, fossils can be collected regularly, reducing memory usage and relieving 
the need for complicated state management operations.  By keeping all processors
within a specified bounding window of the global virtual time, processors are 
not allowed to get far out of synchronization, reducing rollback costs. 
 
Existing models of partitioning are inadequate for virtual time simulation.  For
transistor level model evaluations, random partitioning performs satisfactorily 
because the ratio of computation to communication is high.  For gate level 
modelling, where event handling is more frequent, partitioning must reduce 
communication costs and also must promote concurrent model evaluations.  
However, such partitioning algorithms may be expensive.

An implementation of virtual time simulation, known as PLDVSIM, is measured on 
BBN's GP1000 parallel processing system.  PLDVSIM is functionally equivalent to 
LDVSIM, allowing existing mixed-level simulations to be used without 
modification.  Circuits from 600 to 32,000 gates are simulated in parallel and 
compared against the tuned, sequential algorithm.  Speedups in the range of 10 
to 25 are achieved with 32 processors.

<Please use US MAIL for requests!  I will deny requests by email!>