[comp.sys.amiga.tech] BOBs, interrupts, keyboard

koster@cory.Berkeley.EDU (Kevin Oster) (07/16/88)

In article <737@inria.UUCP> rouaix@inria.UUCP (Francois Rouaix) writes:
>   I am programming an animation using double-buffered display (320x200)
>   and BOBS.
>   When I am using more than 50 (fifty !) BOBS, and when the user presses
>   keys on the keyboard, this produces nasty effets on the display.

   The nasty effects are probably caused by the keyboard interrupt, which
probably is very time-consuming.
   Maybe what you can do is install a server in the input.device chain,
at a higher priority than intuition (who is at 50, I think) and then just
throw every keyboard event away, so they don't get processed. Perhaps it
is intuition that is causing the problem.