ramoskov@sactoh0.UUCP (Robert A. Moskovitz) (12/09/88)
Does anyone have the file format for Turbo Silver as well as how you can create textures? I was told that they are on Compuserve but I do not subscribe to that network. If anyone has it, please email it to me. Robert Moskovitz UUCP: ..!pacbell!sactoh0!ramoskov 4942 Buena Vista Ave ..!ucbvax!ucdavis!csusac!tree!bobm Fair Oaks, Ca 95628
leo@wyse.wyse.com (Leo A. Hejza x1351) (12/10/88)
In article <582@sactoh0.UUCP> ramoskov@sactoh0.UUCP (Robert A. Moskovitz) writes: > > Does anyone have the file format for Turbo Silver as well as how you can >create textures? I was told that they are on Compuserve but I do not >subscribe to that network. If anyone has it, please email it to me. > >Robert Moskovitz UUCP: ..!pacbell!sactoh0!ramoskov >4942 Buena Vista Ave ..!ucbvax!ucdavis!csusac!tree!bobm >Fair Oaks, Ca 95628 If anybody has any of their file formats I would also like a copy. Also can anybody explain how to produce a decent clear, spun object (Like a wine glass). I've tried. I can create the shape, set color to none, reflection to a litle and filter to transmit all. The result is pretty bad. Anybody out there who knows how to do this? +-----------------------------------------------------------------------------+ | Leo A. Hejza UUCP: leo@bigboy | | WYSE Technology Inc. PacTel: (408)433-1000 x1351 | | 3571 N. First St. | | San Jose, Ca. 95134 | +-----------------------------------------------------------------------------+
ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) (12/10/88)
In article <582@sactoh0.UUCP> ramoskov@sactoh0.UUCP (Robert A. Moskovitz) writes: > Does anyone have the file format for Turbo Silver as well as how you can >create textures? [ ... ] The texture technology is still not public; they tell me they're still writing the docs for that. File format? Well, John Foust of Syndesis probably knows it, but that may not help you. If you call Impulse and ask them real nice, they may send you some clues. _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Leo L. Schwab -- The Guy in The Cape INET: well!ewhac@ucbvax.Berkeley.EDU \_ -_ Recumbent Bikes: UUCP: pacbell > !{well,unicom}!ewhac O----^o The Only Way To Fly. hplabs / (pronounced "AE-wack") "Work FOR? I don't work FOR anybody! I'm just having fun." -- The Doctor
ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) (12/12/88)
In article <1893@wyse.wyse.com> leo@wyse.UUCP (Leo A. Hejza x1351) writes: >can anybody explain how to produce a decent clear, spun object (Like a >wine glass). I've tried. I can create the shape, set color to none, reflection >to a litle and filter to transmit all. The result is pretty bad. > >Anybody out there who knows how to do this? Well, the raytraced image I recently sent to Bob Page via comp.binaries.amiga (poke, prod) has a couple of decent-looking wine glasses in it. After some experimenting, I found that Silver's default for index of refraction on glass was too high for a wine glass. So I set it to 1.1, and it came out okay. You have to keep the wall of the goblet as thin as possible, or the rays will bounce around inside the goblet until the tracer gives up, and you'll get the default color. This happens more often than you might think. The defualt color is what you set the objects color to. Spin the object, set its color to that of the light source (usually white), reflection to a little (about 32), and filter to 255. Also, you might care to set the resolve depth in the global requester to 15. This will give the rays more chance to bounce their way out of the glass. Also, set the horizon and zenith colors to something interesting. A good-looking glass just doesn't happen; you have to put stuff around it for it to reflect and refract. If, after playing around, you can't get something good, I'll mail you the glass I created for my raytracing, which I think is halfway decent. Incidentally Bob, about when can I expect to see that posted? _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ Leo L. Schwab -- The Guy in The Cape INET: well!ewhac@ucbvax.Berkeley.EDU \_ -_ Recumbent Bikes: UUCP: pacbell > !{well,unicom}!ewhac O----^o The Only Way To Fly. hplabs / (pronounced "AE-wack") "Work FOR? I don't work FOR anybody! I'm just having fun." -- The Doctor