jmpi@uhura.cc.rochester.edu (Spike ) (03/09/89)
Hello, Amigans! Spring Break approacheth, and I finally will have some time to do some serious programming. Soooo... I'm working on a killer word processor (orders of magnitude better than anything ever seen in the personal computer world--well, maybe not, but I like it) and I'm trying to do everything right. No offense intended to the folks at Commodore, but your window gadgetry is kind of bland. So I'd like to substitute my own. Sizes will be slightly different than standard Intuition gadgets (a bit wider--I think they're the same height, though). Is there a 'legal' (semi-legal) way of doing this? What I want to do is point Intuition at my own Gadget structures. I'll be happy to give them special IDs if Intuition needs that sort of thing. But I'd like to have Intuition handle my window dragging, resizing, etc. I don't have the autodocs or anything like that (tho' that situation is likely to change soon...). I suppose I'm looking for something in IntuitionBase that points to the Gadget structs used for window rendering. Can I do this, or am I completely off base here? I'm a fairly experienced C programmer, though my experience with the Amiga is slightly more limited. Not that I don't know anything about Ami programming, it's just that my *actual* experience with it is a bit limited. Thanks for all your help. John "Reality Is Optional" Pisello--University of Rochester Computing Center @@@@@ /// @@@===@@@ ARPA: jmpi%UHURA@SEISMO.ARPA Another Proud /// @@=== === Bitnet: jmpi_ss@UORVM Amiga User /// @@= INTERNET: jmpi@uhura.cc.rochester.edu \\\/// @@@ @@@ UUCP: {cmcl2!decvax,rutgers}!rochester!ur=cc!jmpi \XX/ =@@@@@=== US Mail: P.O. Box 28858 River Station Rochester, NY 14627 =====