allen@tcville.HAC.COM (Allen Farrington) (10/25/89)
This being my foray into the Wait() function, I seem to need a bit of assistance. I've included my program below without the comments except for the one above the call to Wait(). The problem is this, the window opens correctly but will not close. When I click on the close gadget, the box highlights briefly but nothing further happens. If I substitute a null FOR loop for the Wait(), the window opens, remains briefly, and closes correctly. Any help would be appreciated. --Allen /********** Start of Program ***********/ #include <exec/types.h> #include <intuition/intuition.h> struct Window *OpenWindow(); struct IntuitionBase *IntuitionBase; struct GfxBase *GfxBase; void *OpenLibrary(); struct Window *Wdw; #define BLUP 0 #define WHTP 1 #define BLKP 2 #define ORNP 3 struct NewWindow NewWdw = { 0,0, 640,200, BLUP, WHTP, CLOSEWINDOW, SMART_REFRESH | ACTIVATE | WINDOWCLOSE, NULL, NULL, NULL, NULL, NULL, 0,0, 0,0, WBENCHSCREEN }; main() { IntuitionBase = ( struct IntuitionBase *) OpenLibrary( "intuition.library", LIBRARY_VERSION ); if ( IntuitionBase == NULL ) { printf( "No Intuition.\n" ); exit( FALSE ); } GfxBase = ( struct GfxBase *) OpenLibrary( "graphics.library", LIBRARY_VERSION ); if ( GfxBase == NULL ) { printf( "No Graphics.\n" ); exit( FALSE ); } Wdw = (struct Window *)OpenWindow( &NewWdw ); if( Wdw == NULL ) { printf( "No Window.\n" ); exit( FALSE ); } /* ERROR occurs here, I think */ Wait( 1 << Wdw->UserPort->mp_SigBit ); CloseWindow( Wdw ); CloseLibrary( GfxBase ); CloseLibrary( IntuitionBase ); } -- |======================================================================| | Allen H. Farrington smart: allen@tcville.hac.com | | (213) 436-0483 CompuServe: 74010,1775 | |======================================================================|
allen@tcville.HAC.COM (Allen Farrington) (10/26/89)
Geez! What a bonehead question. I figured out why my program didn't work. After compiling with the +L option (Aztec), it worked ok. I then altered the source to be: Wait( 1L << Wdw -> UserPort -> mp_SigBit ); /* notice the L */ Gee, I feel like a real bonehead, especially with 3000+ lines of 3D rendering code under my belt. So, as the late Emily Latella would say -- Never mind. --Allen -- |======================================================================| | Allen H. Farrington smart: allen@tcville.hac.com | | (213) 436-0483 CompuServe: 74010,1775 | |======================================================================|