[comp.sys.amiga.tech] handling floating point exceptions

panon@cheddar.cc.ubc.ca (Paul-Andre Panon) (12/12/89)

 I've been reading this newsgroup for a while now and I don't remember anybody
mentioning the following: how does one handle 68000 processor exceptions such
as floating point exceptions with the Amiga? I think Lattice supports it with
their signal() subroutine but Manx doesn't seem to (not 3.4b anyways). So, if
it is possible, how? And if it isn't, why not? I only have the 1.1 RKM's so
maybe it was put into 1.2. If it isn't however, could it be "in there" for 1.4?

 Not being able to trap divide-by-zero errors for instance is pretty nasty.
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