young@wglen.UUCP (Randy Young) (02/07/90)
Hello Blink Users: I have a questions about using overlays with lattice. We have designed a large strategy game, and we can no longer run the program under 512k RAM. We would like to use overlays to reduce the size of the code inside the computer. Shown below is the structure of the program, we need to know the syntax to get blink to use overlays. steltwo.o | map.o | glob.o | globsys.o | gad.o | tasks.o / \ / \ mkmap.o play.o | | setup.o comm.o | comp.o | bat.o | io.o | planet.o | hyp.o I would be very happy if somebody who has used overlays correctly could suggest the command line to link these object files together. Thanks much, Randy Young
walker@sas.UUCP (Doug Walker) (02/13/90)
In article <23@wglen.UUCP> young@wglen.UUCP (Randy Young) writes: >I would be very happy if somebody who has used overlays correctly could >suggest the command line to link these object files together. > >Thanks much, >Randy Young Look in the AmigaDOS developers' manual; it describes the syntax to specify overlays to ALink. BLink's format is identical. ***** =*|_o_o|\\=====Doug Walker, Software Distiller======================= *|. o.| || | o |// "I try to make everyone's day a little more surreal." ====== - Calvin usenet: ...mcnc!rti!sas!walker plink: dwalker bix: djwalker