mcgrant@elaine2.stanford.edu (Michael Grant) (12/02/90)
OK, call me scum, but one of the first things I did this weekend was type in ASC-> and then the faster version of Tetris (as you may recall, I got my hp48 not long ago). Well, typing it in did take awhile but the result was wow! Great job, whoever-you-are... But, I changed a couple of things, and I thought I'd suggest them to the general public: 1) Change '8' to drop, and '5' to rotate. I don't know about you, but I don't like having drop so close to my other rotation keys. If you think so yourself, simply swap the 73 and 63 in the first list in the RK2 program. But BEWARE, you'll be surprised how long it takes to accomodate yourself to the new keyboard settings... 2) Add the following to the very end of the main program: 1 CF "Score: " PNTS ->STR + DOERR This clears flag 1, which is sometimes set within the program, and then displays your final score on the error line. I think this is preferable to the option of just putting PNTS on the stack, because it saves someone from having to press DROP after every game. Of course, now the calculator will beep when you're done. No criticisms here folks, just my own personal tweaks! Again, kudos to the author! Now, if I can just work up enough energy to type my resolvent and DFT utilities in... Michael C. Grant Information Systems Lab mcgrant@portia.stanford.edu Boy, I can't wait to get more memory and a cable!