[comp.sys.handhelds] Tetris bug for 48sx

akcs.falco@hpcvbbs.UUCP (Andrey Dolgachev) (01/29/91)

O.K>, it turns out that the bug for Tetris is very simple to correct. 
This is the bug in which the program freezes after playing it for a
while.  Go to the delay program and change the IF 0 <= THEN 0 'A' STO to
...THEN .001 'a' STO..
I have also slimmed down my previous tetris posting from over 6k to 5300
bytes without sacrificing anything (except for bad programming) and I
will post that up as son as I finish with misc. things.

             --Falco