ahernsd@mentor.cc.purdue.edu (Dynastar) (04/22/91)
Does anyone remember who it was that posted the GROB compression/ decompression routine? I wrote a game that uses the compression utilities, but I don't want to post it until I am able to give him his due credit. (BTW, the game is a rewrite of the MINEHUNT game that is available on the Equation Library Card. I don't have the card, but my roomate does. I got tired of him being able to play it while I couldn't. So I decided to write a better one.) Thanks for your help!
akcs.falco@hpcvbbs.UUCP (Andrey Dolgachev) (04/24/91)
Erik Bryntse wrote the GROB de/compression routines. --Falco
ahernsd@mentor.cc.purdue.edu (Dynastar) (04/24/91)
In <2814a637:2874.1comp.sys.handhelds;1@hpcvbbs.UUCP> akcs.falco@hpcvbbs.UUCP (Andrey Dolgachev) writes: >Erik Bryntse wrote the GROB de/compression routines. > --Falco Thanks to all who responded to my question. And thanks to Erik Bryntse for his compression routines. I use them in all my program that use graphics. (Which is most of them!) Game coming soon. (hopefully tommorow if finals will let me get free!)