[comp.sys.handhelds] HP48: EduCALC Goodies Disk #3 !

akcs.joehorn@hpcvbbs.UUCP (Joseph K. Horn) (06/01/91)

                 EduCALC Goodies Disk #3
              Public Domain HP 48 Software
        Collected and annotated by Joseph K Horn
      1,012,072 bytes in 264 files on volume HORN3

Filename.ext  Bytes  Description                       
------------  -----  -----------------------------------

!readme! doc   3464  HORN3 Disk Overview - Read Me First
address        3563  Address Book (uses Tool Library)
address  doc   2918  ... ADDRESS documentation
airfoil        2139  Airfoil Plotter
airfoil  doc   3970  ... AIRFOIL documentation
airfoil  src   6700  ... AIRFOIL source code
argcheck doc   1774  Clean RPL Argument Checking
array    doc   2250  How To Convert 2 Vectors -> 1 Array
astronut       9168  Lunar Lander Simulation Game
astronut doc   3666  ... ASTRONUT documentation
astronut src   5849  ... ASTRONUT source code + comments
backall        1597  Backup Main Mem & Ports to Your PC
backall  doc   4877  ... BACKALL documentation
backall  src   2898  ... BACKALL source code
badnames doc   1193  How to Create Illegal Names
bits            120  Fast HP-16C-style BITS function
bits     doc    774  ... BITS documentation + source code
blackjac      12750  Blackjack Card Game (aka "21")
blackjac doc   3990  ... BLACKJAC documentation
blackjac src  15250  ... BLACKJAC source code
blinky         2091  A "PacMan" style Video Game
blinky   asc   4363  ... BLINKY in ASC form
blinky   doc   4811  ... BLINKY documentation
bonusrnd        195  Bonus Round for Roborun game
bonusrnd doc    116  ... BONUSRND documentation.
booz     exe   7637  Barebones ZOO Extractor
booz     doc    287  ... BOOZ documentation
cardfull doc   1623  How To Write-Protect Your ROMs!
cflow          1174  Uniform Cash Flow
cflow    doc   1684  ... CFLOW documentation
cflow    src   1669  ... CFLOW source code
changes  txt   4709  Some differences between 48SX & 28S
chipall        5673  Video Game Collection library
chipall  doc    505  ... CHIPALL documentation
clear    doc    626  Is CLEAR a Bad Thing?
clk            4402  Beautiful Digital Clock + Dissolve
clk      doc    577  ... CLK documentation
clok           1464  Another Analog Clock
clok     doc    412  ... CLOK documentation
compact        3449  Linked Array utilities
compact  asc   7167  ... COMPACT in ASC form
compact  doc   4928  ... COMPACT documentation
cube           3087  Sort the Letter Tiles Game
cube     doc    780  ... CUBE documentation
cube     src   4225  ... CUBE source code
cutebug  doc    413  A bug that creates System Binaries
d2f             279  DEC2FRAC rewritten in "System RPL"
d2f      lst   4137  ... D2F Voyager listing
dasm     lib  19626  HP-mnemonic Saturn Disassembler
dasm     doc   2509  ... DASM documentation
dec2frac        305  Improved ->Q, Complete & Faster
dec2frac doc   3314  ... DEC2FRAC documentation
dec2frac src   1493  ... DEC2FRAC source code + comments
diss            393  Screen Dissolver, ver 0.2
diss     asc    866  ... DISS in ASC format
diss     doc   2959  ... DISS documentation
dissdemo       6129  Cute Demo of Joe Ervin's DISS
dissdemo doc    759  ... DISSDEMO documentation
dissdemo src  12567  ... DISSDEMO source code + comments
dlist            62  Display List, up to 9 Strings, Fast
dlist    asc    510  ... DLIST in ASC format
dragon   gro  10587  Large GROB of a Warrior on a Dragon
dragon   doc    368  ... DRAGON.GRO documentation
dragon   src  21174  ... DRAGON.GRO source code
eigen           728  Eigenvalue/vector Decomposition
eigen    doc   1240  ... EIGEN documentation
eigen    src   1492  ... EIGEN source code
error          5904  Uncertainties Calculations
error    doc   2227  ... ERROR documentation
extract2 exe  30663  ZIP, ARC, & LZH File Extractor
extract2 doc   2396  ... EXTRACT2 documentation
fact     lib    504  Fast & Accurate Complex Factorial
fact     asc   1110  ... FACT in ASC format
fact     doc   2755  ... FACT documentation
faq      doc  47282  Frequently Asked Questions + Answers
fft            1044  Very Fast Fourier Transform
fft      doc    906  ... FFT documentation
fft      src   2216  ... FFT source code + comments
fileinfo fi   16692  File comments for Norton FI owners
fileinfo doc    247  ... FILEINFO documentation
fileinfo src  11757  ... FILEINFO in printable text form
frac            228  Slow but Complete version of NEW2Q
frac     doc   1779  ... FRAC documentation
frac     src    325  ... FRAC source code
fractals       9061  Mandelbrot Generator + Sample Pix
fractals doc   1929  ... FRACTALS documentation
fractals src  24888  ... FRACTALS source code + comments
gateway  lib   1777  Power-On Password Security System
gateway  asc   3754  ... GATEWAY in ASC form
gateway  doc   4458  ... GATEWAY documentation
go       doc   1039  Commercial "Go" Game Announcement
goose    doc   1574  The Cybernetic Mother Goose
gse1            756  Goal Seeking Engine data partitioner
gse1     asc   1603  ... GSE1 in ASC form
gse1     doc   8148  ... GSE1 documentation
hackit   lib   2235  48 Hacker's toolbox
hackit   asc   4658  ... HACKIT in ASC form
hackit   doc  10914  ... HACKIT documentation
hpnames  doc   3273  HP48 Object Names from USRLIB.EXE
iferr    lib    442  Improved (Ver.B) Bulletproofer
iferr    asc    963  ... IFERR in ASC format
iferr    txt   7659  ... IFERR documentation
imagunit txt   1561  Q&A About Imaginary Units
indef            81  Indefinite Integral Routine
indef    src    335  ... INDEF source code + comments
iterate  doc    761  Note about "Iterate Loop" in Voyager
joust          2393  "Joust" Arcade Video Game, version 2
joust    asc   4948  ... JOUST in ASC format
joust    doc   2671  ... JOUST documentation
julie    doc    754  On-line Reverie
kangaroo txt    998  More from HP-75 Internal Docs
lastx            74  HP-41-style LASTX for the HP 48
lastx    doc    711  ... LASTX documentation
lastx    src    164  ... LASTX source code
memcards doc   8025  How CMT RAM Cards Differ from HP's
memgraph       1049  Fast Graph of Main Memory Available
memgraph doc    976  ... MEMGRAPH documentation
memgraph src   1208  ... MEMGRAPH source code
mldl     lib   6938  Machine Language Development Library
mldl     doc  14870  ... MLDL documentation
modebrow       2635  Mode Browser
modebrow asc   5469  ... MODEBROW in ASC form
modebrow txt   1413  ... MODEBROW documentation
move           7078  "Box Jockey" / "Sokoban" Video Game
move     doc   6718  ... MOVE documentation
MOVELEVL<DIR> 34960  ... MOVE's 50 levels in a directory
movelevl doc    149  ... a note about MOVELEVL
mskermit ini     42  Kermit Initialization File
mskermit doc    756  ... MSKERMIT documentation
nav4          19382  Celestial Navigation, version 4.2
nav4     doc  21941  ... NAV4 documentation
nav4     src  21844  ... NAV4 source code
new2q           624  Hybrid of DEC2FRAC and ->Q
new2q    src   2041  ... NEW2Q source code + comments
new2q    txt   2341  ... NEW2Q documentation
nyquist         377  Nyquist Plotter
nyquist  doc    696  ... NYQUIST Documentation
nyquist  src    957  ... NYQUIST source code + comments
pbk            2072  Phone Book utility (uses ToolKit)
pbk      doc   3140  ... PBK documentation
pbk      src   2738  ... PBK source code
piper          1841  H. Piper!, a Super-CHIP Video Game
piper    asc   3854  ... PIPER in ASC form
piper    doc   9889  ... PIPER documentation
polygons       1913  Regular Polygon Generator
polygons doc   1051  ... POLYGONS documentation
pow2             57  Tests for Exact Powers of 2
pow2     doc    672  ... POW2 documentation + challenge
qfl           15688  Quest For Liela video game
qfl      doc   3708  ... QFL documentation
qfl      src    163  ... QFL source code
radicals       1738  Radical Expression Simplifier
radicals doc    661  ... RADICALS documentation
radicals src   1998  ... RADICALS source code
ratpac         1858  Rational Number Package (directory)
ratpac   lib   2656  ... RATPAC in library form
ratpac   doc   1684  ... RATPAC documentation
ratpac   src   3307  ... RATPAC source code (directory)
reset    doc   2676  Secret Reset Switch hidden inside!
revf     txt   1283  HP 48 Revision F ??  False Alarm !!
ripple         8884  Awesome Jellyfish 3D Graphics Demo
ripple   asc  18361  ... RIPPLE in ASC form
ripple   doc    819  ... RIPPLE documentation
roborun2      23018  ROBORUN video game, version 2.1
roboruns      16799  ... ROBORUN, short version
roborun  doc   1472  ... ROBORUN2/S documentation
rpl      doc  13792  Answers about "System RPL" coding
rpl      txt    913  What "RPL" Really Stands For
rpldevel txt   1665  HP "System RPL" Development Package
saturn   gro   1138  Digitized GROB of the planet Saturn
saturn   doc    211  ... SATURN.GRO documentation
saturn   src   2304  ... SATURN.GRO source code
scatter  doc    839  Scatter Plots with Connected Points
schip          2130  Super-CHIP ver 1.0: A Better CHIP48
schip    asc   4432  ... SCHIP in ASC form
schip    doc   3878  ... SCHIP documentation
schipdmo        184  A Simple Super-CHIP Demo
schipdmo asc    418  ... SCHIPDMO in ASC form
schipdmo doc    599  ... SCHIPDMO documentation
spelchkr doc    802  HP 48 Spell Checker?  Almost!
spkr           6972  Speaker Enclosure Designer Toolkit
spkr     doc  11511  ... SPKR documentation
spkr     src   3850  ... SPKR source code
spline         2120  Piecewise Cubic Spline Generator
spline   doc   4963  ... SPLINE documentation
spline   src   5019  ... SPLINE source code + comments
support  doc   1279  EduCALC "Goodies" Customer Support
tetris         2712  Tetris Game in Machine Language
tetris   asc   5632  ... TETRIS in ASC form
tetris   doc   3014  ... TETRIS documentation
tetris3        8268  Feature-loaded version of Tetris
tetris3  doc   5848  ... TETRIS3 documentation
tetris3  src  10361  ... TETRIS3 source code
tetrisx        6834  Tetris with Best Graphics
tetrisx  doc   1707  ... TETRISX documentation
tetrisx  src   7943  ... TETRISX source code
tif2grob exe  22709  PC Graphic to 48 GROB Converter
tif2grob doc    300  ... TIF2GROB "documentation"
trap            298  Sample Error Trap for IFERR.LIB
trap     doc    375  ... TRAP documentation
trap     src    487  ... TRAP source code
truchet        1604  Random Wallpaper Pattern Generator
truchet  doc    772  ... TRUCHET documentation
truchet  src   2424  ... TRUCHET source code
ttt           12827  Tic-Tac-Toe for Two 48's via IR
ttt      doc   1324  ... TTT documentation
uflags        25502  System Flags Utility
uflags   doc  25313  ... UFLAGS documentation
uudecode exe   2306  Unix-to-Unix Decoding DOS Program
uuencode exe   2542  Unix-to-Unix Encoding DOS program
uuencode doc   3075  ... UUENCODE/DECODE documentation
valnc           173  Atomic Number -> Valence Electrons
valnc    src    340  ... VALNC source code
wayne    doc   2554  Info on Wayne's Mail Server
xlib     doc   8229  Whoops! Missing from Goodies Disk #2

Note: "MOVELEVL" is a DOS directory containing 50 files,
      used by the game called MOVE.  This way, users
      without 128K RAM cards can play the whole game by
      copying in levels only as needed.  -jkh-

kaufman@eecs.nwu.edu (Michael L. Kaufman) (06/02/91)

In article <28473da6:3329comp.sys.handhelds@hpcvbbs.UUCP> akcs.joehorn@hpcvbbs.UUCP (Joseph K. Horn) writes:
>move           7078  "Box Jockey" / "Sokoban" Video Game
>move     doc   6718  ... MOVE documentation
>MOVELEVL<DIR> 34960  ... MOVE's 50 levels in a directory

I must have missed this.  Does anyone have a copy of this that they could
email me?  Also, is there an FTP site from witch the entire disk can be ftped?

Thanks,  Michael



-- 
Michael Kaufman | I've seen things you people wouldn't believe. Attack ships on
 kaufman        | fire off the shoulder of Orion. I watched C-beams glitter in
  @eecs.nwu.edu | the dark near the Tannhauser gate. All those moments will be
                | lost in time - like tears in rain. Time to die.     Roy Batty 

akcs.joehorn@hpcvbbs.UUCP (Joseph K. Horn) (06/03/91)

Michael Kaufman asks for the "Sokoban" / "Box Jockey" clone game on
Goodies Disk #3.  I hope somebody can oblige him, because it's the most
addictive, maddening, time-wasting, frustrating, hilarious, awful,
masochistic game you ever saw.  No randomness; 100% slow, steady, painful
thought and cleverness wins it for you.  There's even a key you can press
to undo your last move (or set of moves) in case you want to reverse
history after a bad turn of events.  I've got the whole doggone 40K+
thing in my 48 and it's been eating my time up...

-jkh-

Harold Climer <HCLIMER%UTCVM.BITNET@CUNYVM.CUNY.EDU> (06/04/91)

On Sat, 1 Jun 1991 18:05 CST you said:
>Relay-Version: VMS News - V6.0-3 14/03/90 VAX/VMS V5.4; site gacvx2.gac.edu
>Path:
>
>gacvx2.gac.edu!noc.MR.NET!uc!shamash!timbuk!uunet!zaphod.mps.ohio-state.edu!sdd
> .hp.com!hp-pcd!hpcvra.cv.hp.com!rnews!hpcvbbs!akcs.joehorn
>Newsgroups: comp.sys.handhelds
>Subject: HP48: EduCALC Goodies Disk #3 !
>Message-ID: <28473da6:3329comp.sys.handhelds@hpcvbbs.UUCP>
>From: akcs.joehorn@hpcvbbs.UUCP (Joseph K. Horn)
>Date: 1 Jun 91 06:40:13 GMT
>Keywords: hp 48 educalc goodies
>
>
>                 EduCALC Goodies Disk #3
>              Public Domain HP 48 Software
>        Collected and annotated by Joseph K Horn
>      1,012,072 bytes in 264 files on volume HORN3
>                      -jkh

      How Much from EDUCALC and When available ?
               There was a problem with either Disk # 1 or 2 . When the archive
file was dissolved I got messages that some of the DOC files exsisted and I had
to unarchive (ie uncrunch etc) them several times before I got readable  copies
of all the DOC files. Has this problem been solved on disk #3 ?

                                            Harold Climer
                                            Physics Department
                                            U. Tennessee at Chattanooga

jcohen@lehi3b15.csee.Lehigh.EDU (Josh Cohen [890918]) (06/04/91)

Has anyone here actually witnessed RC5 on the hp28?  if so could you please
mail me with a description of its range, or distance....

thanks..
please mail to
Josh Cohen
jrc5@ns.cc.lehigh.edu
jcohen@scarecrow.csee.lehigh.edu

akcs.joehorn@hpcvbbs.UUCP (Joseph K. Horn) (06/05/91)

Harold Climer asks about EduCALC Goodies Disk #3.

When available?  Don't know.  They have it; it'll probably get sent to
the folks who mass copy it by next week.  But you'd do best to keep your
eyes glued to this thread for the announcement of availability -- OR --
just send in your order now, and be first on the list!  :-)

How much?  As always, $4.95 each.  Either 3.5 or 5.25 inch disks, IBM DOS
format (_HIGH DENSITY_!!!)

Has the unarchiving/uncrunching problem been solved?  Huh???  Nothing on
the Goodies Disks is archived, crunched, encoded, zoo'd, or any such
thing.  If you got stuff from elsewhere that way, blame elsewhere.  And
just in case you DO get compressed files from BBS's, Disk #3 has a bunch
of PD decompressors on it for your edification.

Enjoy!  -jkh-