[comp.sys.mac.programmer] more help on fill routine

vincent@ditsyda.oz (David A. Vincent) (02/15/89)

Jim Cathey replies to a request by Ross Yahnke for a fill algorithm
that isn't too stack intensive.  The discussion reminded me of another
possibly useful reference, part of an old book that I learned a lot 
about graphics from.  Here's the reference, pulled from the
CSIRO Radiophysics library catalogue... 

 AUTHOR:  Foley, J.D.
 TITLE:   Fundamentals of interactive computer graphics / 
	  James D.  Foley [and] Andries Van Dam
 IMPRINT: Reading, Mass. : Addison-Wesley, 1982
 PHYSICAL FEATURES: xx, 664 p., [12] p. of plates : ill.
 NOTES:   Bibliography: p. 625-653. Index: p.655-644
 OTHER AUTHORS, ETC:  Van Dam, A.
 SUBJECTS: Computer graphics (U) * INTERACTIVE COMPUTING SYSTEMS (U) *
         Interactive computer systems (U) * UDC Subjects: 681.3 * UDC
          Subjects: 681.3.022 * UDC Subjects: 519.688C
 LC CARD: 80-24311
 ISBN:    0201144689
 CATALOGUING SOURCE NUMBER:   MD06762

I seem to remember a chapter or section on fill algorithms, with
discussion of the problems of recursion and a variety of algorithms
that used recursion to various degrees.  

Perhaps this will help.  

David A. Vincent          vacation student, CSIRO Division of IT
ACSnet:     vincent@ditsyda.oz            Post:  GPO Box 1710-T
Phone (w):  +61 2 887 9383                       Hobart TAS 7001
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