duggie@jessica.stanford.edu (Doug Felt) (03/15/89)
I have trouble in low memory situations with basic (Color) Quickdraw operations, like blitting or drawing pictures. What are the conventional methods for determining whether you have enough memory/stack space for blitting color pixmaps with/without expansion, filling regions, drawing pictures, etc? To my knowledge one cannot count on Quickdraw to check memory and fall back to blitting smaller rectangles, and so on, and I am not aware of any technote which tells you how to determine the minimum memory requirements for a quickdraw operation. Any pointers or source code examples will be greatly appreciated. Thanks. Doug Felt Courseware Authoring Tools Project duggie@jessica.stanford.edu