rick@wam.umd.edu (Frederick E. Brown) (12/09/89)
Does anyone know if the Line and LineTo quickdraw routines are optimized to ignore any lines that won't intersect the portrect when drawn? In other words, are lines clipped and tested for portrect intersection before being drawn or are they drawn and each pixel individually tested for visibility ( which would seem rather wasteful). I need some VERY high performance vector generators and I would prefer using quickdraws standard line routines instead of implementing my own. Any comments would be appreciated. rick@wam.umd.edu