[comp.sys.mac.programmer] More Help Please

wolf@mel.cipl.uiowa (07/19/90)

Me Again,

I was wondering how to use the alternate screen buffer to draw to one buffer
before displaying it so as to avoid flicker?

Also,  what is the fastest way to scroll an image which is 1536 by 1536 bixels? 
I want some way in which it will scroll fast and take up as little space as
possible (store it as a resource would be nice)?  I need speed such that there
will be not a noticable delay (don't want scrolling to get ahad of what is
actually displayed).

Is there a way to do any sort of bit operation to a Picture?  Like loading a
picture resource and somehow copying a selected rectangle of the Picture to an
active grafport?

Any suggestions?

Any sample code in Pascal preferably.

I want to be able to do this all on a standard SE (yet I have 2.5 Megs)

Thanks all!

WOLF@MEL.CIPL.UIOWA>EDU