mnowak@bushido (Michael A. Nowak) (11/14/90)
Is it possible to rotate a QuickDraw region by some arbitrary number of
degrees? Alternatively, is the format of a region data structure more
fully described somewhere so one could write a routine to rotate a
region? As a last resort, am I better off using a different kind of
data structure which would be easier to scale and rotate? I need the
relatively arbitrary shape that regions can take on but I do need to be
able to scale and rotate.
Thanks for any assistance...
--
Michael Nowak
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Bushido Systems
mike%bushido.uucp@umich.edumxmora@unix.SRI.COM (Matt Mora) (11/15/90)
In article <1990Nov14.040547.184@bushido.uucp> mnowak@bushido (Michael A. Nowak) writes: >Is it possible to rotate a QuickDraw region by some arbitrary number of >degrees? Alternatively, is the format of a region data structure more >fully described somewhere so one could write a routine to rotate a >region? As a last resort, am I better off using a different kind of >data structure which would be easier to scale and rotate? I need the >relatively arbitrary shape that regions can take on but I do need to be >able to scale and rotate. On Page 260 in the UMPG is Juri Munkki's excellent article on Bitmap rotation. It also includes an explantion of the region format. >Michael Nowak -- ___________________________________________________________ Matthew Mora | my Mac Matt_Mora@sri.com SRI International | my unix mxmora@unix.sri.com ___________________________________________________________