mnowak@bushido (Michael A. Nowak) (11/14/90)
Is it possible to rotate a QuickDraw region by some arbitrary number of degrees? Alternatively, is the format of a region data structure more fully described somewhere so one could write a routine to rotate a region? As a last resort, am I better off using a different kind of data structure which would be easier to scale and rotate? I need the relatively arbitrary shape that regions can take on but I do need to be able to scale and rotate. Thanks for any assistance... -- Michael Nowak -------------------------------------------------------------------------- Bushido Systems mike%bushido.uucp@umich.edu
mxmora@unix.SRI.COM (Matt Mora) (11/15/90)
In article <1990Nov14.040547.184@bushido.uucp> mnowak@bushido (Michael A. Nowak) writes: >Is it possible to rotate a QuickDraw region by some arbitrary number of >degrees? Alternatively, is the format of a region data structure more >fully described somewhere so one could write a routine to rotate a >region? As a last resort, am I better off using a different kind of >data structure which would be easier to scale and rotate? I need the >relatively arbitrary shape that regions can take on but I do need to be >able to scale and rotate. On Page 260 in the UMPG is Juri Munkki's excellent article on Bitmap rotation. It also includes an explantion of the region format. >Michael Nowak -- ___________________________________________________________ Matthew Mora | my Mac Matt_Mora@sri.com SRI International | my unix mxmora@unix.sri.com ___________________________________________________________