[comp.sys.mac.programmer] How do I make a MacDraw type environment?

epayne@x102a.ess.harris.com (payne edward 01471) (01/12/91)

	I've got a question that I'm sure has been on the minds of novice Mac
programmers.  I'm currently working on a project in Think C 4.0 using the TCL.
My question:  How do I implement MacDraw type environment?  I have a finite
amount of visual objects and I thought this would be a piece of cake to do
using an Object Oriented Programming environment.  But, I'm just not sure
how to set everything up so that I can drag these objects around on the screen
and keep track of all the associated data.  I'm sure it has something to do
with Views and Subviews and Clusters.  I would appreciate and help, pointers,
and/or source code.  I'm relatively new to OOP and mac programming but I have
a pretty good Handle (Pun intended) on Mac basics.  Many thanks for any info.



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