wdh@well.sf.ca.us (Bill Hofmann) (01/13/91)
In article <375@adphdw20.UUCP> kab@adpplz.UUCP (Ken Baker) writes: > My question is does anyone know about this course and is it worth >shelling out $495 for?? It says it uses Think C but not which version. >( I hope it's 4.0) Any information would be helpfull. Thanks! The course is basically a self-paced version of Developer University's Macintosh Programming Fundamentals course, a one week (very) intensive course. It covers about 90% of the instructor-led course, but actually is a little more up to date (in particular, the File Manager discussion uses the methods recommended for system 7 compatability). It consists of: 1. Hypercard stacks which run extremely detailed interactive animations with voice (MacroMind Director stuff). 2. Interactive lab solutions (Mediatracks animations of the solutions) 3. a rather hefty workbook 4. some very nice demo programs, modified (improved) versions of the demos used in the regular MPF During testing, most people got it done in about 6 days. At the end, you have a complete double-clickable Mac application which does the standard user-interface things, file i/o, printing, scrollable windows, the whole works. The course solutions are designed for THINK 4.0.2, but they should work reasonably well with 3.0 (don't hold me to it). The course is aimed mostly at companies who have a need to bring people up to speed on Mac programming, but can't afford the cost of the instructor-led course ($1375 plus the cost of airfare, hotel,etc) or can't afford to lose employees for a week. You basically have to have a CD player and a fairly loaded Mac available to run the course, so it's not for students (but could be for a college). This course will be the base for a series of specialized courses (assuming people buy this one). ****Claimer**** I wrote the Drawing into Windows, Control Manager, File Manager and Printing Units of the course, so I *am* rather deeply involved in the project. It was a rather huge project, and while I don't think a student would get as much out of it as from an instructor-led course (I also teach for Apple), it *is* an excellent introduction and also a good reference. Animation, while it's a *major* pain, allows some things which are very difficult to describe verbally or in static images to be made quite clear. It's an interesting experiment, and I hope that the larger developer community is as excited about it as *all* our testers, both internal and external, were. ************** -Bill Hofmann