2fmlcalls@kuhub.cc.ukans.edu (03/12/91)
How does one play continuous music? I know how to do asynch sound, I know how to install a callback routine. I know that you chop your 'snd ' into "chorus" segments for variety. So how do you tell a channel to play sound x after completing sound y? If you use the buffer command, how do you get the pointer to your sound data? Could you specify a global pointer to the sound data and have your program change this pointer from sound x to sound y outside the callback routine? This way the program could set which sound gets played (depending upon program state)? Thanks in advance. john calhoun