surshkmr@shade.Princeton.EDU (V.S. Suresh Kumar) (03/28/91)
How can I play sound asyncronoulsly ? I have a game that uses some 'snd ' resources, but each time I play them using PlaySnd(nil, sndHandle, True), the program slows down enormously. In fact it does nothing till it completes playing the sound. By the way, these 'snd ' resources are those that I created using the built in microphone on my IIsi, edited with SoundEdit and pasted as resources in my resource file. Is there any way I could play these sounds in the background of my game ? suresh surshkmr@Phoenix.Princeton.EDU
Jim.Spencer@p510.f22.n282.z1.fidonet.org (Jim Spencer) (03/30/91)
V.s. Suresh Kumar writes in a message to All VSK> How can I play sound asyncronoulsly ? I have a game that uses VSK> some 'snd ' resources, but each time I play them using PlaySnd(nil, VSK> sndHandle, True), the program slows down enormously. In fact VSK> it does nothing till it completes playing the sound. By the way, VSK> these 'snd ' resources are those that I created using the built VSK> in microphone on my IIsi, edited with SoundEdit and pasted as VSK> resources in my resource file. Is there any way I could play VSK> these sounds in the background of my game ? See the March MacTutor which has an article specifically on playing sounds asynchronously.